Does this alter how and where buttons light up depending on ship state? Been wondering how the cockpit MFDs actually work in terms of responding to player inputs and ship condition, if it's all tied to the texture somehow or if there's some more advanced stuff going on.
Wow, that's... weird. I wonder what conditions cause those button state textures to light up. I'm planning on doing an MFD overhaul sometime in the future to make them functional enough to effectively replace the entire flight hud, but was genuinely confused as to how they could work. I appreciate the response. c:
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Its kind of like that. I just edited the "sheet" that goes over the animations you see.
Klingon HUD Panels for Hopetech Ships