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DeepDaddy

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DeepDaddyTTV

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About this mod

An automatic way to speed up wait time.

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By default, Starfield has a delay of 2 seconds per 1 hour of time waited. That's way too long. So, with this mod, you'll be selecting how much time you'd like to shave that down to. 

This is a simple mod that changes the interval in which the game ticks during wait time. So instead of 2sec/1hr you can configure it up to 2sec/4hr. There’s 2 different intervals to choose from ranging from 2hr-4hr. However you’ll have to wait in multiples of that time for it to function. For example, if you set it to 4 hours, waiting for 6 hours will only tick once at 4, and then again at 8, so since the second cycle didn’t complete, you’ll have only waited for 4 hours. You should instead wait for 8 hours, which will cause 2 full tick cycles. I have slightly adjusted the timings so they aren't quite double to elimate issues waiting for 24 hours. The game doesn't like to have not fully completed it's cycle if using normal intervals so waiting for 24 hours will normally result in waiting for 20 hours for example on 4x. I've adjusted the timings to be as close as possible so it will instead do 23 hours but that's the closest I could get without scripting with SFSE.

It has a FOMOD installer and can be installed manually. This is still new to me, so issues may arise. This new version (2.0) has removed the depencies as a whole as I've packed the settings into ESP files with CK. In theory this should work with every other mod with no compatibility issues and on all platforms.

Mod Manager Installation:  
Install Waiting Reinvented with MO2 or Vortex. Follow the FOMOD.

Manual Installation:
Open 'Waiting Reinvented.zip' and open the folder corresponding to the option you'd like
Extract the 'Waiting Reinvented Xx.esp' file from the option selected to the main game Data directory. DO NOT use the Documents folder!