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Swampfox92

Uploaded by

Swampfox92

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About this mod

Altered GMST to change the amount of time it takes to respawn a cell's loot/containers/enemies/etc.

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[DESC]


This will increase the time it takes to respawn partially cleared and fully cleared cells. It feels very easy to pass lots of time in this game, so I thought it might be nice if Spacers didn't move back in after you've zipped around the galaxy for a bit.

[INST]


CCR
For use with Console Command Runner, Install with Vortex/MO2, or place into your data folder and that's it.

Manual
Or simply add these game settings into your overall gameplay tweaks file if yer wicked smaht:

;iHoursToRespawnCell 168 (vanilla)
;iHoursToRespawnCellCleared 480 (vanilla)
setgs iHoursToRespawnCell 840
setgs iHoursToRespawnCellCleared 2400

Adjust the values to whatever you wish! Put them really high if you never want cleared areas to reset.

[NOTE]


Shoutout https://www.nexusmods.com/starfield/mods/1247 for the fantastic utility! I feel stupid uploading a mod for a GMST that has been in literally every Bethesda game, but I know a lot of folks may not be familiar with these settings. Go download his tool and give it an endorsement instead of my mod.

Check out the FO4 mods Longer Area Respawn and Cell Respawn Timer or the Skyrim mod No Cell Respawn for more player feedback on these settings.