About this mod
Adds standalone ship modules that increase the number of crew members you can assign to your ship.
Additionally, it adds a Max Crew Selector that can be crafted on the Industrial Workbench to increase the maximum number of active crew members.
- Requirements
- Permissions and credits
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Translations
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- Changelogs
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Adds standalone ship modules that increase the number of crew members you can assign to your ship.
Additionally, it adds a Max Crew Selector that can be crafted on the Industrial Workbench to increase the maximum number of active crew members.
ESM built with xEdit.
Note: If you're updating from version 1.0 and have already learned the Ship Command perk, you'll need to download the batch script from the options file and run it in the console to remove the previous changes.
If you have never installed this mod and are not updating from version 1.0, you can ignore this part.
- Extract the TXT files into your game's root folder (the folder containing Starfield.exe).
- Load your save.
- Open console and type bat SCReset (this will reset the perk rank to 1).
- If you had more than one rank, open the console and type bat AddSC until you reach the previous rank.
INSTALLATION:
Mod Organizer 2.5.0 Beta 11 or higher (Recommended)
- Enable Archive Invalidation.
- Download and install Plugins.txt Enabler.
- Install the mod via your mod manager.
- Open MO2 and go to Tools -> Settings -> Plugins.
- Search for Starfield Support Plugin, and enable the enable_plugin_management.
- Restart MO2 and select the ESM and ESP you want to use from the Plugins tab in the right panel.
Vortex
- Enable Archive Invalidation.
- Download and install Plugins.txt Enabler.
- Install the mod via your mod manager.
- Navigate to your %LocalAppData%\Starfield folder.
- Open Plugins.txt with Notepad (if it doesn't exist, create one).
- Add a # (number sign) to the top of Plugins.txt (do not add another # if it already exists).
- Under #, copy and paste the name and extension of the plugin you want to use with a * (asterisk) in front of it into your Plugins.txt, as shown below.
Manual
- Enable Archive Invalidation.
- Download and install Plugins.txt Enabler.
- Navigate to your game's root folder (the folder containing Starfield.exe).
- Extract the Scripts, Strings folder and ESM files into your game's root "Data" folder.
- Navigate to your %LocalAppData%\Starfield folder.
- Open Plugins.txt with Notepad (if it doesn't exist, create one).
- Add a # (number sign) to the top of Plugins.txt (do not add another # if it already exists).
- Under #, copy and paste the name and extension of the plugin you want to use with a * (asterisk) in front of it into your Plugins.txt, as shown below.
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