0 of 0

File information

Last updated

Original upload

Created by

loneartist0

Uploaded by

loneartist0

Virus scan

Safe to use

About this mod

This mod adds a condition form to the game and applies it to an existing explosion, preventing it from creating hostilities when its associated power is used in a populated area.

Permissions and credits
This mod alters the explosion that the Elemental Pull power uses (00150E90) ArtifactPower_ElementalBlast_Casting and adds a new condition form PM_ArtifactPowers_XPL_CND, which has a condition of Target.HasKeyWord(ElementalBlastAllowedResource [KYWD:0006FB66]) = 1. The objects that have this keyword are the same resources that the power can gather, and the damage from the explosion should now only affect objects with that keyword as well. I'll admit I don't know the full implications of this, but for my purposes of eliminating hostilities from NPCs, it works out.

This was made because I could not find a way to use Elemental Pull for an early stage of the quest 'Red Tape Blues' without triggering the NPCs around to become hostile.