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Created by

DownfallNemesis

Uploaded by

DownfallNemesis

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About this mod

Various small improvements to the lodge, adding a few interactive objects and giving Cora a proper room.

Permissions and credits
Mirrors
Changelogs
Donations

✧˖°・ Overview & Features ・°˖✧

  • Moved Cora's room upstairs, next to Sam's room.
  • Replaced the Cooking Station in the bar area with a proper small kitchen, working stove included.
  • Added a working coffee machine to the bar area.
  • Added a button to toggle the fireplace on and off, just for fun!
  • Added more flora to the greenhouse.
  • Added a functional shower into the bathroom.
  • Added a new storage crate to the basement with endless capacity.
  • Connected all the workbenches, the new stove, the safe in the player room and the new storage crate to each other. This allows to use their inventory for crafting.
  • Added build mode to the player room.
  • Added a mirror to change appearance to the player room.
  • Added a mannequin that can be swapped between female and male to the player room.
  • Added a weapon rack to the player room.


✧˖°・ Installation ・°˖✧
If you are on an existing save game, please wait a day on Venus before heading to the Lodge!

I recommend using a Mod Manager like MO2 or Vortex.
If you install manually:
  • Download and unpack the file
  • Place DWN_TheLodgeImproved - Main.ba2 and DWN_TheLodgeImproved.esm into your Starfield/Data folder
  • Start the game, head to the Creations menu and activate the mod under Load Order


✧˖°・ Known Issues ・°˖✧
After waiting on Venus and returning to the Lodge, it may be possible that the linked storage does not work. Simply wait on Venus again and it should start working!
I am not sure why this extra step is required for here, but I found this solves the issue.

✧˖°・ Compatibility ・°˖✧
NavMesh was redone for this, so any mod altering the Lodge's interior NavMesh will conflict.
Any other mods making changes to the interior will have a chance to conflict too, but this will also depend on what changes they did.