About this mod
Various small improvements to the lodge, adding a few interactive objects and giving Cora a proper room.
- Permissions and credits
- Mirrors
- Changelogs
- Donations

✧˖°・ Overview & Features ・°˖✧
- Moved Cora's room upstairs, next to Sam's room.
- Replaced the Cooking Station in the bar area with a proper small kitchen, working stove included.
- Added a working coffee machine to the bar area.
- Added a button to toggle the fireplace on and off, just for fun!
- Added more flora to the greenhouse.
- Added a functional shower into the bathroom.
- Added a new storage crate to the basement with endless capacity.
- Connected all the workbenches, the new stove, the safe in the player room and the new storage crate to each other. This allows to use their inventory for crafting.
- Added build mode to the player room.
- Added a mirror to change appearance to the player room.
- Added a mannequin that can be swapped between female and male to the player room.
- Added a weapon rack to the player room.
✧˖°・ Installation ・°˖✧
If you are on an existing save game, please wait a day on Venus before heading to the Lodge!
I recommend using a Mod Manager like MO2 or Vortex.
If you install manually:
- Download and unpack the file
- Place DWN_TheLodgeImproved - Main.ba2 and DWN_TheLodgeImproved.esm into your Starfield/Data folder
- Start the game, head to the Creations menu and activate the mod under Load Order
✧˖°・ Known Issues ・°˖✧
After waiting on Venus and returning to the Lodge, it may be possible that the linked storage does not work. Simply wait on Venus again and it should start working!
I am not sure why this extra step is required for here, but I found this solves the issue.
✧˖°・ Compatibility ・°˖✧
NavMesh was redone for this, so any mod altering the Lodge's interior NavMesh will conflict.
Any other mods making changes to the interior will have a chance to conflict too, but this will also depend on what changes they did.
