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DownfallNemesis

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DownfallNemesis

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About this mod

A collection of scripts I use in my mods for interactive objects.

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✧˖°・ Overview ・°˖✧

This is a collection of scripts I use for Starfield, making objects "interactive" such as sinks to hydrate the player, moving objects and more.
If the instructions in the scripts itself are unclear, or something should not work as expected, please let me know and I'll try my best to help out!

Please note, whilst I have been using these scripts for quite some time now and have refined them, I am by no means a papyrus expert, so there may be more efficient ways of doing some of the things.

The download has two options, the source script .psc files as well as a second option, including an ESP and ESM of a fully setup mod using all of the scripts.
If you download the mod, you can find anything inside by searching DWN_ISE. To get into the test cell simply hit coc DWNISETestingCell


Feel free to use them in any of your mods, paid, free or otherwise. Alter them as you wish. You don't need to credit me either! Have fun with them!


✧˖°・ Current Scripts ・°˖✧

DrinkDispenserScript.psc
Opens a selection message and upon player selecting an option an object will be created at the linked ref.

EnhanceMirrorScript.psc
This will act similar to players going to Enhance! With an option to make the player pay for it, or free of charge.

LightSwitchScript.psc
This will toggle the linked ref with keyword LinkCustom01 between enabled/disabled, as well as updating the activation text depending on the light state.
If <UseTwoMarkers> is set to true, the linked ref LinkCustom01 will be disabled and LinkCustom02 enabled to turn lights off, and vice versa to turn lights on.

MoveObjectScript.psc
Moves any object attached to the linked platform helper between two points on activating THIS ref

ShowerScript.psc
This will apply a spell to the player and play a sound OnActivate. Optionally, the reference linked via LinkCustom01 will be enabled OnActivate and at the end disableld.

SinkScript.psc
This forces the player to use a potion and displays a message. It is meant to hydrate the player when using a sink.