Increases the reward for the "Deliver Cargo" and "Transport Passenger" missions.
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This mod increases the base reward amount for the Cargo and Passenger missions by 1,000 credits.
The reward for doing these missions can become irrelevant late game so they are often ignored.
When using a mod that introduces fuel cost, port fees, maintenance, etc. the cargo and passenger missions become "obsolete" since the travel costs can exceed the reward from the mission. Ideally the mods that introduce the new fees should compensate by increasing these mission rewards, but I haven't seen any that do this.
The increase of 1,000 credits was just a number that seemed about right... I have included an optional full master ESM file that can be loaded into SFEdit and modified if you want to customize these values.
The mod modifies the values of 14 global variables that determine the base value of the mission rewards. The mod can be enabled and disabled at any time.