This mod makes the weapons params closer to logic faring away from casual gameplay. For ex. all weapons gives the same damage per shot at any fire rate.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 1.2
Base damage of Lawgiver is increased twice
Version 1.1
Base damage of Beowolf decreased from 36 to 28
Donations
No donations accepted
The mod makes a following changes:
All weapons gives the same damage per shot at any fire rate;
Base damage of all Grendels increased by 4 times;
Base damage of Microgun increased by 3 times;
Base damage of Drum Beat, Tombstone, AA-99, Maelstrom, Kraken is increased twice;
Base damage of Beowolf decreased from 36 to 28;
Base damage of Lawgiver is increased twice;
The Microgun have no spinning-up before the firing;
The spreads of all weapons is decreased twice (the accuracy is increased twice);
Fixed few vanilla bugs when weapon max spread was less then min spread.