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Created by

eabel303

Uploaded by

DustyRumps

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About this mod

The "Supply Planet With Resource" missions in the mission boards will ask for higher quantities so the rewards will be better.

Requirements
Permissions and credits
* Added optional version that also increases the reward amount for Cargo and Passenger missions by 1,000 Credits.
The .esm has same file name so you can switch between them easily and you can only use one or the other...


The supply missions pick a random quantity of resources.
This mod changes the Min / Max range for all of the possible resources required.
The price per unit has NOT been changed so I don't consider this a "Cheat".

Example: Silver
Vanilla game: Min: 160, Max 290, for a reward between 2000 and 3625 credits.
Modded: Min 320, Max 2000, for a reward between 4000 and 25,000 credits.

The Minimum amounts have been adjusted so the reward will be around 4000 to 5000 credits.
The Maximum amounts can generate 10,000 or higher. Manufactured resources can generate a lot of credits now.
It will of course take longer to extract or manufacture the resources and will tie up your cargo links.

This mod also changes a setting that makes it more likely that there will be 2 missions on the mission board: MB_AdditionalMissionsChance_Supply
I changed it from 25% to 60%. It seems to work.
 
>>>> HIGHLY RECOMMENDED: Use my other mod called "Supply Mission Fix"
>>>> It fixes all of the bugs and they run perfectly now.

This is a small master file.
You should be able to add or remove this mod at any time without issues.
There are no added records. It only changes some values in existing records.


Notes:
The records edited are: "MissionMarkerSupplyNeed001" through 109
The actor value "Resource... " holds the Minimum qyt.
The actor value MissionAmountMax holds the maximum.
 
I tried looking at a way to increase the number of supply missions on the mission boards but I believe it is locked at a maximum of 2 for good reason.
The missions themselves are created when the player gets in proximity of the cargo link activators that you see around the landing pads and in Civilian Outposts.
There are only 2 of them in most places. Some places have 3 but I think one is disabled. Some are broken, like one in Hopetown.