0 of 0

File information

Last updated

Original upload

Created by

ka385385

Uploaded by

ka385385

Virus scan

Safe to use

Tags for this mod

About this mod

Choose only Vanguard, Ranger or Ryujin Operative. Force disguise when undercover for SysDef. Remove divorce options.

Permissions and credits
Translations
Bug report, feedback or idea (within my limit) are welcome~

WARNING:
This mod requires either a new save (or at least, no major faction quests started yet) or you’ll need to go through Unity for it to function correctly. It may lock you out of major faction questlines. Although I’ve tested it thoroughly, I can’t guarantee that unexpected issues won’t occur. Use this mod only if you're comfortable with either starting a new game or using Unity, and be sure to save your progress frequently.
This mod aims to add one of the things I believe Starfield needs most: commitment.
Here’s what the mod does:

  • Faction Lockout:
    When you join one of the three major factions, you will be locked out of the other two. For example, if you join the UC Vanguards, you won't be able to join Ryujin or the Freestar Rangers. To compensate for the lost quest and missed experience, you are awarded 20 skill points upon making the commitment for the first time. (Starborn character will not get this award again.)
    Once you complete the following quests, the other two factions’ quests will be locked out. You can still have the quest in your log, but finishing it will prevent you from joining the other two factions:
    • Vanguards: "Supra Et Ultra" (after swearing the oath).
    • Rangers: "Deputized" (the second quest in the Rangers questline). You can still finish "Job Gone Wrong" and rescue the hostages, even if you're a Vanguard or Ryujin Operative.
    • Ryujin: "Back to the Grind" (after the conference room meeting).
  • Crimson Fleet Lockout:
    Joining the Crimson Fleet will prevent you from progressing in the UC Vanguards questline, regardless of your progress with them. It just doesn't make sense for you to keep working with the Vanguards when you're a pirate fighting against their law enforcement. If you make SysDef your enemy at any point, you will be locked out of the Vanguard questline.
    Note: If you make SysDef your enemy after joining the Vanguards, you’ll also be locked out of the Rangers and Ryujin questlines. However, you should still be able to join the Rangers or Ryujin as long as you haven’t joined the Vanguards.
  • Disguise Requirement in the Crimson Fleet Questline:
    During the Crimson Fleet questline ("The Best There Is" to "Eye of the Storm"), while undercover for UC, you'll need to wear a disguise when entering The Key.
    The following items qualify as disguises:
    • Pirate Captain Outfit
    • Gray Pirate Captain Gear
    • Red Pirate Captain Gear
    • Pirate Crew Outfit
    • Pirate Swashbuckler Gear
    • Pirate Corsair Spacesuit
    • Pirate Sniper Spacesuit
    • Pirate Charger Spacesuit
    • Pirate Assault Spacesuit
    If you don't have one of these items in your inventory, you’ll be forced back to your ship. If you unequip it while inside The Key, my script will automatically re-equip it. Unfortunately, I couldn’t prevent you from selling or trading your disguise with companions, so if you do that, you’ll be forced back to your ship. If you sell your disguise and don’t have another one of the nine items, you’ll need to go find one. Be advised: don’t sell your only disguise.

    This requirement is not required if you join The Fleet through another way.
  • No Divorce Option for Companions:
    I've removed the divorce option from all companions. Once you've made the commitment, it should stay that way.