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Created by

halrixx

Uploaded by

halrixx

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About this mod

Make Effects Better When Bullets Hit Metal

Permissions and credits
English Description:
(中文简介在下方)

Youtube Showcase Video




Modified Content:
  • Spark has collision
  • Tweak spark velocity, scale, color
  • Add gravity (-9.0)
  • Spark fades away
  • Increase spark's lifetime
  • More sparks

1.1 Big Update:
Video


  • Change this mod name
  • Cover more bullets except some laser(cutter) and electric bullets(bigbang)
  • Cover melee weapons
  • Add more details. You can see small debris when shooting
  • Fix a bug about shooting complex-shaped objects
  • Fix some vanilla bugs: Some guns' impact effects' rotation is wrong, which is always vertical. Now its angle depends on bullet hole's angle.
    I fixed all bugs like this.
    
    Edited forms
    
  • Replace vanilla files instead of using my files: 
"Data\\particles\\impacteffects\\impactmeleebladessmallmetal.psfx",
"Data\\particles\\impacteffects\\impactballisticshotgunmetal.psfx",
"Data\\particles\\impacteffects\\impactballisticmetal.psfx",
"Data\\particles\\impacteffects\\impactexplosivemetal.psfx",
"Data\\particles\\impacteffects\\impactballisticwhitehotmetal.psfx"

Update plan:
  • Replace laser and electric bullets files
  • Tweaks some effects if necessary


HPE: Hal Particle Effect. I use new particle files to change some vanilla visual effects to make them better.
Other mod in this series
HPE Better NA Waterfall at Starfield Nexus - Mods and Community

QA:
Q: At some occasions, sparks don't have collision.
A: I found an StarfieldCustom.ini setting. 
[Havok]
iMaxNbParticlesColliders=64
I increased the value to 1024. There are more collision sparks now!
I post the setting as an optional file


Q: Does this mod change all sparks?
A: No, this mod only changes sparks when projectile bullets hit metal material. A very small mod.

Q: Does it changes other vanilla particle effects?
A: No, I use my own particle effect files. It doesn't change any vanilla effects.

Q: Loose file version?
A: As far as I know, particle files should be packed in ba2 files. I can't offer loose file version.

Q: Will this mod cost much performance?
A: Nope. It only cost about 12Kb memory, similar with vanilla one.

Q: Will you make an all-in-one ver?
A: Maybe. There are many materials in Starfield. I will make the version after I make them all

If you have feedbacks, please post them :)

Bugs
  • (Fixed) If you hit some complex-shaped objects, like a metal lamp,  in a weird angle, sparks stick on the surface, especially for shotguns.



中文简介

B站视频:BV1AvN8eFEJu

比原版的火花更多,微调了初速度,增加了重力影响,火花的颜色随时间慢慢黯淡,增大了火花的生命周期最重要的是增加了火花碰撞效果,原版的最大碰撞粒子只有64,我上传了一个optional file增加了这个数量
不会造成性能问题,性能消耗跟原版差不多
只适用于子弹射击到金属材质的效果
不提供loose file版本,因为粒子文件似乎必须放到ba2中

强烈推荐这个ini设置
[Havok]
iMaxNbParticlesColliders=64
我调到1024,所有的火星都有碰撞了
HPE是我一个mod系列
本系列其他的mod
HPE Better NA Waterfall at Starfield Nexus - Mods and Community