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Author notes
xFenrir opened up permissions on his original mod to allow assets to be used on Nexus, but restricted permissions for other sites, games, or for any paid-for mods. Please respect his original permissions (refer to https://www.nexusmods.com/starfield/mods/7395)
File credits
Thanks xFenrir77 for your original excellent work (https://www.nexusmods.com/starfield/mods/7395)! And thank you for opening up permissions so that a rebuild was possible.
Thank you xXGRIMNIRXx for troubleshooting the invisible backpack issue!
Donation Points system
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Changelogs
Version 2.2
Split boots so they can be colored separately. Note that the "Latex" options aren't actually latex yet. I'll probably update that later.
Version 2.1
Minor adjustments to reduce chest and neck clipping.
Version 2.0
Uses single white texture pack with "Override Color Blend" method for all additional colors. Split helmet into main/acc/glow parts. Made feet a little better. I believe I fixed the invisible liner issue.
Version 1.0
Backpack working! Thanks xXGRIMNIRXx. Separate backpack and glow added, separately colorable.
Version 0.96.1
Adds 10 latex options. Made gloves and "wrist" separate buildable items with their own coloring options. Brightened yellow and orange color options. Tweaks armor, glove, and wrist resistance values.
Version 0.96
Adds 10 latex options. Made gloves and "wrist" separate buildable items with their own coloring options. Brightened yellow and orange color options.
Version 0.95
Changed NIFs to internal geometry (backpack still invisible...). Brightened pink, made boot colors consistent, added 2-tone helmet options (90 new colors). If you previously changed your helmet color, you'll have to re-apply after install.
Version 0.9
Original release. Help would be appreciated addressing the invisible backpack.
Donations
No donations accepted
xFenrir's Cortana Bodysuit is my favorite Starfield outfit/spacesuit. Unfortunately, Starfield version 1.11.36 broke the outfit/spacesuit (AO layer created a large black overlay). xFenrir opened up permissions to his mod, and Cortana Redone rebuilds the outfit/spacesuit in Creation Kit and adds additional color options.
Both the outfit and spacesuit are broken into five parts: the liner (which also includes the boots), the armor, gloves, wrists (little object on the back of the hands), and the "glow". The backpack is split into two pieces: the pack itself and the "glow". Version 2.0 split the helmet into three pieces (main helmet, accessories and visor, and glow). Each has separate stats and can be colored separately, This allows you to mix-and-match colors dynamically within the game.
Please note that if you don't wear the visor with the helmet, the helmet will be empty (the main helmet uses the "Hide face" slot). Since the visor doesn't really line up with the eyes, I consider this "by design". Please do not complain that the helmet minus visor is empty...I do not plan to change it. Nor do I plan to make the visor semi-transparent for the same reason.
Thank you xXGRIMNIRXx for your help in figuring out the original invisible backpack issue. Backpack is now working (version 1.0).
Outfit, spacesuit, gloves, wrists, helmet, and backpack can be built using the Industrial workbench. This is intended to be a premium level armor. It currently doesn't have any build restrictions (e.g., levels, perks), but does use rare ingredients.
This mod does NOT require the original Cortana bodysuit mod.