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MichaelOliver

Uploaded by

MichaelOliver

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About this mod

This is the Enterprise 1701 from Star Trek Beyond.

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Changelogs
Hello and thank you for checking out my mod. Please be patient if there are any issues and if you find anything wrong with the mod please let me know. I will try to fix it.

If you would like to beta test future mods join here: https://discord.gg/JADc3G4PQv

This is a mod that does quite a bit.

v1.4
I. The primary model has been updated so the deflector dish and naycels now glows blue which is more accurate to the movies.

II. The collision mesh has been updated so it is now one mesh and covers the entire ship. There should be no more falling through the ship.

III. The interior of the bridge was partially redesigned.

IV. The pre-built ship now has the bridge in a more lore accurate position.

V. It comes with it's own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, and the Enterprise fuselage has 4000 shielded cargo built in.

VI. The landing bay and docker are inivisible and that is intended.

VII. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.

VIII. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.

IX. This ship now comes pre-built through integration with the Ship Vendor Framework mod and can be purchased at the New Atlantis vendor.

X. Special thanks goes out to the people who helped make this possible and beta tested the mod.
        A. Thanks to Alexander Klemm for the original model, textures, and permission to use his files.
             https://www.alex3d.at/downloads/enterprise-jj-download/
        B. Thanks to RoninSpecops for getting the base model, textures and collision set up for Starfield.
        C. Thanks to electionis007 for the invisible nif files, without these I would not have been able to make the invisible landing bay.
        D. Thanks to matilija for allowing me to use the ramps and cockpit from her mod for the Enterprise.
        E. Thanks to Vikoizbeast for beta testing and adjusting the model in v1.4

v1.3
I. It comes with it's own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, and the Enterprise fuselage has 4000 shielded cargo built in.

II. The landing bay and docker are inivisible and that is intended.

III. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.

IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.

V. This ship now comes pre-built through integration with the Ship Vendor Framework mod and can be purchased at the New Atlantis vendor.

VI. Special thanks goes out to the people who helped make this possible and beta tested the mod.
        A. Thanks to Alexander Klemm for the original model, textures, and permission to use his files.
             https://www.alex3d.at/downloads/enterprise-jj-download/

        B. Thanks to RoninSpecops for getting the base model, textures and collision set up for Starfield.
        C. Thanks to electionis007 for the invisible nif files, without these I would not have been able to make the invisible landing bay.
        D. Thanks to matilija for allowing me to use the ramps and cockpit from her mod for the Enterprise.
        E. Thanks to Vikoizbeast for beta testing.

v1.2
I. It comes with it's own engines, grave drive, reactor, shields, fuel tank, landing bay, and the Enterprise fuselage has 4000 shielded cargo built in.

II. The landing bay is inivisible and that is intended.

III. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.

IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.

V. This ship no longer comes pre-built through integration with the Multiversal Shipyard mod since that mod was broken.

VI. Special thanks goes out to the people who helped make this possible and beta tested the mod.
        A. Thanks to Alexander Klemm for the original model, textures, and permission to use his files.
             https://www.alex3d.at/downloads/enterprise-jj-download/

        B. Thanks to RoninSpecops for getting the base model, textures and collision set up for Starfield.
        C. Thanks to electionis007 for the invisible nif files, without these I would not have been able to make the invisible landing bay.
        D. Thanks to matilija for allowing me to use the ramps and cockpit from her mod for the Enterprise.
        E. Thanks to Vikoizbeast for beta testing.

V1.1
I. It comes with it's own engines, grave drive, reactor, shields, fuel tank, landing bay, and the Enterprise fuselage has 4000 shielded cargo built in.

II. The landing bay is inivisible and that is intended.

III. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.

IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.

V. This ship does not currently come pre-built. You can find the pieces at the vendor and use the video as a guide to build it.I have no intention
    currently to integrate this with the ship builder framework, or set it up as Electionis has with the switch.

VI. The snap points for the hull of the Enterprise have been updated so it should be a lot easier to build and snap into place.

VII. Special thanks goes out to the people who helped make this possible and beta tested the mod.
        A. Thanks to Alexander Klemm for the original model, textures, and permission to use his files.
             https://www.alex3d.at/downloads/enterprise-jj-download/

        B. Thanks to RoninSpecops for getting the base model, textures and collision set up for Starfield.
        C. Thanks to electionis007 for the invisible nif files, without these I would not have been able to make the invisible landing bay.
        D. Thanks to matilija for allowing me to use the ramps and cockpit from her mod for the Enterprise.
        E. Thanks to Vikoizbeast for beta testing.

V1.0
I. It comes with it's own engines, grave drive, reactor, shields, fuel tank, landing bay, and the Enterprise fuselage has 4000 shielded cargo built in.

II. The landing bay is inivisible and that is intended.

III. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.

IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.

V. This ship does not currently come pre-built. You can find the pieces at the vendor and use the video as a guide to build it.I have no intention
    currently to integrate this with the ship builder framework, or set it up as Electionis has with the switch.

VI. Special thanks goes out to the people who helped make this possible and beta tested the mod.
        A. Thanks to Alexander Klemm for the original model, textures, and permission to use his files.
             https://www.alex3d.at/downloads/enterprise-jj-download/

        B. Thanks to RoninSpecops for getting the base model, textures and collision set up for Starfield.
        C. Thanks to electionis007 for the invisible nif files, without these I would not have been able to make the invisible landing bay.
        D. Thanks to matilija for allowing me to use the ramps and cockpit from her mod for the Enterprise.
        E. Thanks to Vikoizbeast for beta testing.