About this mod
Using Rest Addon to find the buffer to put depth effects like screen space ambient occlusion,ray tracing global illumination behind smoke,fog,ui
- Permissions and credits
- Changelogs
- Get Latest Reshade 6.3.3+ with full addon support
- Rest Reshade is already in the files
- Put the files on game folder and overwrite with my file and tick "REST_Tonemap_Config" in reshade
- Go to Addon tab at Generic Depth and choose aspect ration of multiplied resolutions and filter by d32s8.
- You can use effects like screen space ray tracing or whatever that got affected negatively by smoke,fog,ui.This also fixes the jittering issues immersive mxao,RTGI have with taa,dlss.
- Its mandatory.Make sure to tick "REST_Tonemap_Config" in reshade otherwise wont work with dlss,fsr, xess upscaled stuff and effects will look wrong.
Mainly recommend to be used with screen space ray traced global illumination stuff like:
For Motion Vector recommend Immersive Launchpad
Uber RT free and recommended with Immersive launchpad for motion vectors.
RTGI paid
COMPLETERT paid
ZN DAMP RT free
Recommend Neutral LUTs - No Color Filters at Starfield Nexus - Mods and Community
Or Luma - Native HDR and more at Starfield Nexus - Mods and Community even if you playing sdr only,works fine since rest is injected earlier in pipeline compared to luma
Credits:
4lex4nder for the biggest reshade mode ever 'REST addon'
papadanku for the autoexposure for hdr rest buffers and has alot of other cool effects.
Maximus344's Profile | Nexus Mods more rest addon games adding effects behind fog,smoke,ui like Elden Ring,Skyrim etc.