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Tito Yang

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titoyang

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About this mod

I assigned armor protection values to equipable Droids skins to make them useful if you are using them on your companion droids, like, Vasco, the HK47 mod or the awesome Kilroy mod.
Requires Star Wars Droids Mod to work. This only includes armor stats changes for people using Star Wars mods and the Ascension gameplay overhaul.

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Star Wars Droids Skins - Ascension Patch Info

REQUIREMENTS

NEEDS the MOD: Star Wars Droids by radicalclownfriend:  https://www.nexusmods.com/starfield/mods/11302

Does not require Ascension by agd25, but really doesn't make sense without it, so get it here:  https://www.nexusmods.com/starfield/mods/6839https://www.nexusmods.com/starfield/mods/6839

I assigned armor protection values to equipable Droids skins to make them useful if you are using them on your companion droids, like HK or the awesome Killroy mod.  I recommend using Killroy as a Droid companion as he can equip skins and also gets in the back of the Rev-8 if you already have an active companion.  If you are using any ND5 mod and a multiple follower mod (like The Gangs All Here), then ND5 gets in the front passenger seat and Killroy gets in the back.

Works with:

HK-47 by radicalclownfriend: //www.nexusmods.com/starfield/mods/10513
Kilroy Multi-Modal Companion by Austallan: https://www.nexusmods.com/starfield/mods/10235

These Armor values are based on the Ascension gameplay mod and also work really well with DeityVengy's Genesis Modlist

| Droid         | Ballistic | Energy | Electromagnetic |
|----------------|-----------|--------|-----------------|
| 2-1B           | 150       | 100    | 50              |
| 8D8            | 500       | 400    | 600             |
| Battle Droid   | 400       | 350    | 150             |
| Bounty Droid   | 650       | 600    | 400             |
| C3PO           | 100       | 80     | 200             |
| DT-Sentry      | 800       | 700    | 100             |
| EV-9D9         | 300       | 250    | 400             |
| Gonk Droid     | 300       | 200    | 100             |
| HK-47          | 700       | 600    | 300             |
| HK-50          | 750       | 650    | 350             |
| HK-55          | 800       | 700    | 250             |
| IG-11          | 600       | 550    | 450             |
| K-2SO          | 750       | 700    | 350             |
| Loadlifter     | 400       | 350    | 200             |
| N5 Sentry      | 750       | 650    | 150             |
| ND5            | 700       | 600    | 200             |
| Pit Droid      | 200       | 150    | 100             |
| SE-2 Droid     | 250       | 200    | 300             |
| Super Battle Droid | 550       | 500    | 200              |

**Explanation of Values:**

* **Ballistic:** Measures resistance to physical projectiles like bullets and shrapnel.

* **Energy:** Measures resistance to energy-based weapons like blasters and lightsabers.

* **Electromagnetic:** Measures resistance to electromagnetic pulses (EMP), ion cannons, and other electrical attacks.

The values are assigned based on the droid's intended purpose, physical construction, and known vulnerabilities. Droids designed for combat or heavy-duty tasks generally have higher resistance values, while those intended for more delicate tasks or with fragile components have lower values. 
For example, assassin droids like HK-47 and HK-50 have high ballistic and energy resistance to withstand attacks, while medical droids like 2-1B have very low resistance due to their delicate components. Similarly, heavily armored droids like the DT-Sentry have high ballistic and energy resistance, but their reliance on electronics makes them more susceptible to electromagnetic attacks.

**Note:** These values are based on my understanding of the droids and their capabilities. Actual resistance levels may vary depending on the specific model and its construction. Suggestions are welcome, this is the first version made to use for my own Star Wars playthrough.