Allows Varuun Zealots (and Starborn) in the base game to use new equipment that was added in Shattered Space DLC. Legendary Shattered Space Weapons and Armor also have a (small) chance to drop from Legendary Zealots in the base game.
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Changelogs
Version 1.1
fixed an issue where a backpack list was pointing to body armor. fixed an issue where the Varuun Starstorm would not spawn at the correct tier.
Version 1
Base version
Allows Varuun Zealots (and Starborn) in the base game to use new equipment that was added in Shattered Space DLC. Legendary Shattered Space Weapons and Armor also have a (small) chance to drop from Legendary Zealots in the base game.
Finer details:
Varuun Zealots now have a 50% chance to use one of the 5 new armor types in the DLC (I excluded the Varuun Miner set). They also have a 50% chance to use a DLC weapon and loot loadout. The DLC weapon lists still contains many vanilla weapons so you won't be seeing DLC weapons all the time. I also can't remember if there is a level gate for the DLC weapons in the DLC loadout list so you may not see them at low levels.
Legendary armor has a 3/4 chance of being non-aligned and 1/4 chance of being faction armor in the base game. For Varuun enemies this is now 3/5 non-aligned, 1/5 normal Varuun armor, 1/5 DLC Varuun armor (which then breaks down to 1 of 6 of the new sets). Legendary weapons are more complex but similarly low and will only spawn from level 35+ enemies.
Known issues:
The new melee weapon is meant to be unique to Redeemed enemies so is not included. The Varuun Starstorm doesn't always spawn at the correct tier for the enemy level using it. This is an issue in the base Shattered Space DLC and I don't know enough about how weapons generate their tier level in the creation kit to fix it. Now includes a fix so that the Varuun Starstorm spawns at the correct tier for the enemy dropping it.