From the original George Lucas Star Wars saga and many other film franchises I give to you the Wilhelm scream replacing most of the male human death screams in game but don't be fooled it will not annoy you as they only occur on very rare occasions.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credits:
Wilhelm Scream: Public domain sound effect, originally recorded for the movie Distant Drums (1951) and popularized by its use in The Charge at Feather River (1953). Special Thanks: To the creators and maintainers of the Wilhelm Scream’s legacy in movies, TV shows, and video games.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This collection has been meticulously edited in Adobe Audition to remove hiss, clipping, and noise from the original sound, ensuring modern sound quality while preserving the core essence. Included in this collection are 14 variants of the Wilhelm screams. Five of these are instantly recognizable, while the remaining nine have been uniquely altered with additional echo, reverb, and fading effects. As in the original, these screams will be used sparingly, making their occurrence a rare and notable event. While I would have provided a video showcase, the randomized nature of in-game screams makes this challenging. However, during testing, the screams were successfully integrated, and their effectiveness was evident. Hope you enjoy!