430 comments
-
LockedStickyUPDATE 10.06.2024
Mod is compatible with newest game version 1.12.30 (Creation Kit update) -
LockedStickyIf you can't fly or you're stuck in some animation:
This is caused by Vortex mod manager: it is unable to install this, or any other anim related mods without breaking them.
Thats something I can’t fix.
So, for now please install files manually until Vortex team fixes their tool (it may take a while).
Alternatively you can try Mod Organizer 2.
Edit:
Official answer:
”This is caused by deploying using Symlinks, moving your staging folder to same HDD as the game and switching to hardlinks will fix it.” -
doesnt work for me, extracted contents into my games/starfield/, edited starfieldcustom.ini followed the instruction clearly, do I even need MO2 or vortex for this to work?
-
could you add a version to only skip animations randomly to make it rare
-
Is anyone aware of a mod to remove all forced 3rd person from the game I’m playing in 1st person and I would like to play the entire game in 1st person. I’m being forced into 3rd for sitting climbing ladders etc would love to remove those
-
Does this work with the newest version of the game?
-
Does this mod work with the current version of the game?
-
Is there any chance you would consider making an 'immersion boosting' ship skip, that just skips the cut scenes and allows you to stay in first person cockpit view on take off and launch at least? Not sure if that would work for docking, but it would be fun to try it! (I already maneuver my ships to where the cut scene kicks in and automatically guides the ship to the docking umbilical.)
-
Your mod messed my game up, now I get "LOOKUP FAILED" on loading screen and game crashes, thanks
-
Stopped working with the new patch. I tried to reinstall but nothing
-
I've noticed that if you leave the ship early while it's docking, the docker will be misaligned when you come back since it looks like it doesn't finish the animation if you don't stay to watch it. It's not a huge deal and is purely visual as far as I know, but it's just something I wanted to bring up if you have the tools and time to iron it out.
There's also a somewhat awkward moment where a glitched-out screen appears when you take off from a planet in the "skip everything" version, but again it just seems to be visual. I'm not sure if a loading screen background could be implemented on top of that or something. The time period appears to be too short for the whole takeoff cinematic, so the mod does still appear to shorten the time, it just looks a bit weird. -
This is awesome, love it. Thank you