Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Ensure custom area-bundle data is unloaded correctly regardless of bundle data errors.
Version 1.0.4
Fix rare issue with overnight custom bundle donations chest causing a self-referential stack overflow.
Version 1.0.3
Rewrite custom content solution from using Content Patcher edits to instead use Custom Community Centre content packs: - Replace example content pack [CP] Community Lounge with [CCC] Community Lounge to use the new content pack format. - Combine all bundle data asset files for each content pack into a single content asset file. - C# - Add Events.Content namespace for custom content to subscribe for loading. - C# - Move Events class contents into new Events.Game namespace. - C# - Add LoadContentPack method to API for SMAPI mods with optional content packs.
C# - Finish API interface implementation.
Fix area index key-missing errors on entering CommunityCenter location.
Version 1.0.2
Fix errors when using the mod 'What Are You Missing'.
Fix custom bundle progress not being saved.
Fix bundle data being reset to the default bundles on save files with Remixed Bundles enabled.
Fix errors when entering the Community Centre with no custom area mods loaded.
Fix errors when non-custom areas are completed.
Fix custom area mail occasionally being delivered at the incorrect time.
Version 1.0.1
Add entries in CustomCommunityCentre.Events file for LoadedArea, ResetSharedState, and AreaCompleteCutsceneStarted: + LoadedArea is invoked after areas completed in an incomplete CC. + ResetSharedState is invoked after CC map updates. + AreaCompleteCutsceneStarted is invoked for overnight events after area completion.
Fix blank areas being added to game area-bundle dictionaries when no custom areas are loaded.
• Requirements: Requires the Stardew Valley 1.5.5 beta. If you don't know what this is, bookmark this page and come back when 1.5.5 is officially released. For the time being, this mod and any mods that require it are Android-incompatible. • Multiplayer: Make sure everyone has the mod installed before playing multiplayer. All players should use the same Community Centre mods as the host. • Compatibility: Compatible with most bundle mods. Tested with Challenging Community Center Bundles and Vegan Bundles. All custom bundles are added to the world without breaking any others. • Save files: Safe to add to existing save files. Savegames with the community centre already completed won't be changed at all. Savegames with an in-progress CC will need to finish the new bundles before it's complete. Remove the mod at any time to restore the CC to normal and return any donated items.