Stardew Valley
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Bifibi

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  1. Bifibi
    Bifibi
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    Hi there fellow Stardew Valley players,

    we have released a new version 1.6.1.
    This version is updated to the latest SMAPI version and contains the necessary code
    changes to be compatible with the SMAPI 4.0 and Stardew Valley 1.6.0.

    Furthermore, the requested integration with the Generic Mod Config Menu (https://www.nexusmods.com/stardewvalley/mods/5098) is now available too!

    Enjoy the latest version and please report any issues you encounter.
  2. Blorog1
    Blorog1
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    Doesn't work in multiplayer, will this ever be added?
    1. xKiitsunee
      xKiitsunee
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      t works for me. Are you sure all of you guys have this mod dowloaded?
    2. Bifibi
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      Yes the mod works in multiplayer, but elevator progress is not shared amongst players
  3. Ayu87
    Ayu87
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    Don't know what it is but the 1.6.1 Version isn't working for me. The one I had before (1.5.0) is though :)
    1. Bifibi
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      Hi,

      please upload your SMAPI log file, we would need more information to help you
      Instructions: https://smapi.io/log/
  4. InkubusMods
    InkubusMods
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    Update is working for me in the latest game version.

    Personally love this. Sure, it's a little cheaty, but having to go 100 floors every time you want some iridium also feels like being cheated.

    A good balance I found is putting a checkpoint every 20 floors!
    1. Bifibi
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      Thanks for the kind words :)

      There is also the option to set a price for every elevator step you are going down ;)
  5. zydarking
    zydarking
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    Apologies for an obtuse-sounding question.
    In pre-1.6 versions of the Skull Cavern Elevator, it was possible to configure the elevator to appear at certain levels. 
    I used the 50 formula, i.e. the elevator appears on level 50, 100, 150, 200, and so on.
    For the current version onwards, how do you precisely do that?

    I tried adjusting the Elevator Step in the config menu, but no other levels appear other than '0'.
    1. Bifibi
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      Hi,
      setting the config value "ElevatorStep" to 50 and "Difficulty" to 1 should do that.
  6. Stryk3rEXE
    Stryk3rEXE
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    Quick question, does this mod work with existing farms/
    1. Bifibi
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      yes it does
  7. georgiaaana
    georgiaaana
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    Do you have to reach a certain level in the skull caverns for it to work? Because it is showing me 0 each time I try to use it. Thanks for the help!
    1. Madara562217
      Madara562217
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      yes you have to reach minimum 5 layers 
      in each 5 layers you open the elevator
  8. Avocent7
    Avocent7
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    When I fainted, the elevator always automatically resets and can only choose floors 0 or 5. Please repair it as soon as possible, which is important to me. Thank you
  9. Nicsanar
    Nicsanar
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    Hi there! Thanks in advance for this mod! I have a question: how do i install this for a coop game? We have both to install it?
    1. Thesummer111
      Thesummer111
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      you must download every mod you want to use with your friend except some mods about apearance.(my English is not good,can you understand what I mean?) 
    2. Nicsanar
      Nicsanar
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      I think i understand! Thank you!
  10. PlayzrUK
    PlayzrUK
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    For some reason just today this stopped working. There is no lift. It worked before and I haven't changed my mods since.
    Edit: I've just noticed the lift does show once you go into the mines but isn't showing in the cave entrance anymore.
  11. xKiitsunee
    xKiitsunee
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    Textures are glitching in some floors. Is there any way to fix it?

    SS: https://imgur.com/a/CSpRV3s