For more DCburger style portraits please check Lunakatt's DCBurger Style Portraits for SVE, Lunakatt made a whole awesome package of DCBurger Style Portraits for SVE :D. Enjoy!
Hello! mod is very good but the Sprites aren't working and when i try the Web XNB Converter it won't load. i was doing it like this: I took the (for example) Abigail.pytk.json (from this mode folder) ---> Pull it on the XNB Converter --> Nothing.... (no picture, nothing. Please if anyone knows how to do it i'm begging for explenation TwT)
I'm trying to make it work myself, both portraits and sprites. If I manage to get it in order, I'll see about making a github repo so I can upload it
EDIT: Okay, managed to get portraits to work, now I'm checking if my sprites are functioning. But basically, using portraiture and a lot of manual shuffling of the pngs into a single folder got them working. Gotta check if they're working for every character/outfit and whatnot, that would take a while…
It's weird but the sprites were working until I got to winter and suddenly they reverted back (portraits and dialogues are still the same). Thought it was my seasonal villager mod but when I removed all instances of the bachelorettes from that mod it still didn't fix it. Going to try converting them to xnb files like someone in the comments recommended, will edit and let you know if that works to fix it.
Edit: It worked in that it does replace their base sprites entirely, but for some reason I was still getting my seasonal villager mod to overwrite that so that's going to be a different solution for me. But if you're going to go that route make sure to back up the original xnb files in case you want to change them back. fix it.
Hey, so I figured out how to get the sprites to work! Use an XNB converter (I used this one specifically XNB Converter Demo (lybell-art.github.io)) and convert all the PNG files to XNB. Then drop the files into the Stardew Valley\Content\Characters folder to replace the sprites and it should work! There's probably an easier way to do it, but I'm not very tech savvy so I'm just glad I didn't f*#@ up the whole game lol.
hello I know this mod is rather old but I'm having trouble with the portraits not working at all, I've removed all mods that could interfere and it still doesn't work
Hi! I love the artstyle of DCBurger's and I was wondering if you planned on making one for Bachelors swapped to Bachelorettes? I can't find any that match the girl mod and have the beach outfits.
Hello, everything seems to be working fine (including portraits) however for some reason the sprites remain unchanged for every bachelorette. Is there a fix or an extra step I missed?
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Enjoy!
And more:
lunakatt's DCBurger style portraits for Wilford NPC:
https://www.nexusmods.com/stardewvalley/mods/9141
lunakatt's DCBurger style portraits for Denver NPC (now with female Denver too):
https://www.nexusmods.com/stardewvalley/mods/9210
lunakatt's DCBurger style portraits for Life Cycle NPCs:
https://www.nexusmods.com/stardewvalley/mods/9225
lunakatt's DCBurger style portraits for East Scarp (East Scarpe):
https://www.nexusmods.com/stardewvalley/mods/9612
lunakatt's DCBurger style portraits for Shiko NPC:
https://www.nexusmods.com/stardewvalley/mods/10373
Obviously, mod broke a bit with 1.6 especially in the winter - I wonder if it's abandoned or is there an upgrade planned?
EDIT: Okay, managed to get portraits to work, now I'm checking if my sprites are functioning.
But basically, using portraiture and a lot of manual shuffling of the pngs into a single folder got them working. Gotta check if they're working for every character/outfit and whatnot, that would take a while…
amatsune/DCBstyle_portraits_unofficial: This is an unofficial fix for the mods made by DCBurger, OrangePie, and lunakatt, compatible with Portraiture. (github.com)
Edit: It worked in that it does replace their base sprites entirely, but for some reason I was still getting my seasonal villager mod to overwrite that so that's going to be a different solution for me. But if you're going to go that route make sure to back up the original xnb files in case you want to change them back. fix it.