Hi! I love the little cat sprite, but it doesn't seem right to entirely replace Cursors.png as it would possibly conflict with other visual/UI mods. Isn't the recommended CP workflow to only patch over the portion of the file that is replaced? i.e., only the bit with the kitty?
it only changes the relevant kitty sprite when the game loads Cursors.xnb, leaving the rest of the file alone. This makes it compatible with other mods that change parts of that file! :)
8 comments
If you replace this part...
{
"Action": "Load",
"Target": "LooseSprites/Cursors",
"FromFile": "assets/Cursors.png"
},
.. with this part instead ...
{
"Action": "EditImage",
"Target": "LooseSprites/Cursors",
"FromFile": "assets/Cursors.png",
"FromArea": { "X": 175, "Y": 210, "Width": 16, "Height": 14 },
"ToArea": { "X": 175, "Y": 210, "Width": 16, "Height": 14}
},
it only changes the relevant kitty sprite when the game loads Cursors.xnb, leaving the rest of the file alone. This makes it compatible with other mods that change parts of that file! :)
that is exactly what my cat looks like :)