Stardew Valley
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pepoluan

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pepoluan

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About this mod

ASDFGH is a "redux" of the abandoned "Artifact System Fixed" mod (thoroughly fixed for SDV 1.5). It is also a FRAMEWORK for modders to inject their custom objects into the Artifact System/Geode System.

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This mod's original name was "Artifact System Fixed - Redux", and now since I've cleaned up all ASF code, I decide to rename it "Artifact System Drop Framework & Geodes Handler" (ASDFGH for short) because since v0.6.0 it has features to allow other modders to 'patch in' into the Artifact System / Geodes System; please read this doc in its entirety, especially the "FRAMEWORK" section.

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The original Artifact System Fixed mod (ASF) aimed to do three things:
  • Fix the bugged "Primary Table" for artifact spot digging,
  • Give fairness to odds of items given from artifact spot, and
  • Reduce the odds of getting same item from "Primary Table" or "Geode drops"

Since it was last officially updated, two things happened:
  • SDV 1.4 came out -- this fixes the "Primary Table" so #1 above is no longer needed, and
  • SDV 1.5 came out

SDV 1.5 introduced A LOT of new things ... that ASF did not take into consideration, such as:
  • Qi Beans special order -- totally suppressed by ASF
  • Bone fragments special order / mail quest -- not suppressed, but made harder
  • Enchantments are totally ignored
  • Artifact Troves treated as 'normal' geodes
  • Golden Coconuts treated as 'normal' geodes
  • ... and many others.

Unfortunately, the maker of the original ASF mod seems to have abandoned the mod (PR since last year have been ignored)

So I took it upon myself to "Redux" this mod.


Changes (compared to ASF)
  • Modding Framework to patch into Artifact System & Geodes System
  • Fully compatible with SDV 1.5 quests & items
  • Custom weighting has been taken out, because it's potentially game-breaking due to the much more complex logic of SDV 1.5
    Note: Automatic "de-emphasizing" (i.e., making odds of already-found artifacts to be lower) is kept.
  • "Secondary Table" now also have "fair odds"
  • If Even Better RNG (EBRNG) version 1.10.0 or newer is used, then it will use EBRNG's much-improved random number generator
  • (since v0.2.0) config.json syntax changes. Older config.json sadly will be overwritten, but in its place
  • (since v0.2.0) MORE configurable knobs in config.json!! Yay!!!
  • (since v0.2.0) Default value for "already found item" is changed to 0.6 to make the mod less 'cheaty' (you can change it back to 0.3 if you want, of course)
  • (since v0.2.0) Default value for "Lost Book found" odds is changed to 0.15 (originally hard-coded to 0.2)


Installation
  • Make sure SMAPI is installed and running
  • Download & extract to the Mods directory
  • DELETE the old "Artifact System Fixed" directory (if any)
  • DELETE the older "Artifact System Fixed - Redux" directory (if any -- since v0.6.0 the directory is called "ASDFGH" <== do NOT delete this one!)
  • Enjoy


Remember, delete the old "ASF" and "ASFR" directories!


For Mod Makers: F R A M E W O R K
The framework is designed to augment content packs created for JSON Assets (JA) : If your mod is a valid, working content pack for JA, all you need is to add ONE file and your mod will now be patched into the Artifact System / Geodes System.

Please click here to see the documentation for this feature.


Source Code
Available on SourceForge, released under MPL-2.0 license.

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