You can pause the time while watching the plot in multiplayer mode
Install
- Install SMAPI
- Download and put in Mods folder after unzipping
- Send the mod to all players for them to install
Configuration
AsyncThreshold: Use multi-threading to pause when the NPC/monster/other things that need to be paused are greater than the threshold (-1 to completely turn off this feature)
Debug: Used when testing BUGS, if you encounter problems, you need to ask, suggest a fix and provide a smapi log
Limit: The limits to other players when time is paused
Available options:
- ActionControlcompletely pauses the action when paused, cannot open the interface and cannot move
- SpeedControlreduces the walking speed when paused, you can open the interface and operate things
- WalkOnly can only walk when paused, and cannot do things like eating or using tools
- None has no restrictions
中文描述
可以在多人模式下暂停观看剧情时的时间/NPC/怪物
安装
- 安装SMAPI
- 下载并在解压后放入Mods
- 将Mod发送给所有会和你进行多人游戏的玩家
配置
PauseNPC:暂停时间时NPC是否还能行动(该选项未经测试,不确定NPC行动表溢出后会出现什么问题)
PauseBuff:暂停时间时Buff是否需要被暂停
PauseMonster:暂停时间时怪物是否还能行动
PauseTemporarySprite:暂停时间时炸弹的爆炸是否需要被暂停
AsyncThreshold:在需要暂停的NPC/怪物/其它东西大于阈值的时候使用多线程来暂停(-1完全关闭该功能)
Debug:测试BUG时使用,如果遇到问题需要询问建议修改成true后带着控制台消息来询问
Limit:在暂停时间时对其它玩家的限制(下面是可选项)
- ActionControl 在暂停时间时完全暂停行动,不能打开界面不能移动
- SpeedControl 在暂停时间时降低行走速度,可以打开界面和操作东西
- WalkOnly 在暂停时间时只能行走,不能做吃东西和使用工具这类操作
- None 没有任何限制
Source Code
https://github.com/chawolbaka/HaltEventTime