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Changelogs
Version 0.8.4
0.8.4
Updated code to SMAPI 3.15
Added "Building Manager" for Animal Houses.
Shows details of house occupants.
Does the house have a heater.
Does the house have an Auto Grabber.
Does the Coop have an incubator.
Door status with toogle.
Hay quantity. (Can be topped up)
Warp to the house. (If warps are enabled)
Added Macro langauge
Use for setting up testing scenarios
Variety of commands for clearing things and adding things
Add buildings
Add objects to buildings
Add animals to Animal Houses
Add Chests Anywhere Category and Name to Chest
Add crops or flowers
Add pathing and fencing
Crop writing command to draw lettering formed with crops and flowers as the palette
Added "Crop Writer" functionality for writing letters and numbers or images to be written in flowers or crops.
Add NPC family details, using NPC Genealogy mod.
Added support for Animals Need Water
Animals needing water are shown in the Farm Task Report
Added the ability to complete individual Community Centre Bundles.
Fixed a bug in Livestock page when the Farm has Fish Ponds.
Fixed the Daily Screenshot Gif creator, it is functional again.
Fixed a bug with preserved items (Honey, Wine, Aged Roe, Juice and Pickles) not showing an image in the Inventory views.
Fixed a bug spawning Weapons, Rings and Clothing. All work correclty now.
Fixed issue with trying to load pages before the internal library had finished loading.
Fixed a bug in Location detail loading.
Fixed a bug where Chest Manager would throw errors when moving items, mainly when it was fighting with Automate.
Fixed bugs where dragging and dropping caused items to disappear in the Chest Manager.
Added more detailed views of Livestock.
Added a "Remote Control" (farvourites) button to the Status bar.
Added quality details to machine outputs in Search View.
Added "Farm Report" view to display a summary report of the Farm.
Modified "Add Animal" functionality to add the selected Aniaml to the current Animalhouse the Farmer is in.
Added indicator to "In Season Crops" to show which crops it is too late in the season to plant.
Added mine monster predictions to the "Around Town" page.
Added the option to integrate (NSFW) Valley Girls events into Daily News.
Added the ability to "Cook" recipes.
Added the ability to Harvest crops (By crop type).
Version 0.8.3
* A few codes fixes and cleaning to be in synch with final Stardew Valley 1.5.5 * Fixed up DGA support, DGA images now displayed in 1.5.5 * Modified the Chest Manager HTML to, hopefully, make it usable. The quality of an Item hangs down in the GUI, to be fixed * Added Train notifications. If enabled, the next coming train will be displayed in the Status bar. Clicking on it will warp you to the Train. ** Included a Train time fix, can be disabled, that fixes incorrect train times that normally would be skipped. * Many HTML changes that for the most part are not noticeable. This is to make the display mobile friendly. *Added an Tab (Farm -> Utilities) to show the status of objects in the Utility Grid mod and its related mods.
Version 0.7.6
* Added support for Dynamic Game Assets (DGA) ** DGA items are searchable and spawnable. ** DGA items are supported in Chest Manager ** In the Stardew Search enter 'dga' to list all DGA assets. ** Some items are shown that are not meant to be spawnable and may result in interesting items if spawned ** DGA item images are not currently available in Stardew 1.5.5 (coming) * Enhanced Producers Framework support * Added additional data mining to extract more rule definitions * Added more Configuration Issue logging. ** Configuration issues listed by mod. * Added configurable wiki lookup from stardewvalleywiki.com embeded in Search results. *Testing Features ** Added the ability to Warp to any mine level ** Added the ability to launch Events *** Drill into an event and press 'Start Event' to start the Event ** Toggle Rain ** Mature All Crops ** Activate Sprinklers ** Pet Animals * Added new Monster Eradications view. * Updated code base to match the latest Stardew 1.5.5 changes * Added support for Custom Farming Redux * Machine images are not displayed, yet. * Machines can be spawned from 'Stardew Search' * Machines are shown under 'Big Craftables' in the Catalogue * Added more details to the Modder Utils -> Maps or Characters -> Locations ** Shows all Warps for the location ** List all NPCs in the location ** List all Animals in the location ** List of all Buildings in the location * Status Bar updates in real time (Configurable) * Started transitioning layout to bootstrap framework to support mobile clients. ** Some pages may have taken a step backwards in their look.
Version 0.7.5
* Few bug fixes for data mismatches. * Code base is same as 64 bit * Think-n-Talk (Farmer Speak) page added
Version 0.7.2
Functionality * added Chest Manager to move items in and out of Chests, Backpack and shipping bin * added Catalogue section * add support for Daily Screenshot ** added the ability to generate animated Gifs from the screenshots * added search for objectids * upgrade dashboard stats to update in real-time * enhanced log generation * added reporting on machine production *added new home page, 'Today' with: **Calendar ** List of Events ** Farm Chores ** News ** Crop Almanac ** Fish Almanac ** New Mail * add more Mod details ** reads Json Asset mod details ** reads PFM mod details ** shows config.json contents *added 'Around Town' tab to show the location of Forage and Artifact items * added more testing features: ** Mature all plants ** Activate sprinklers ** Pet all animals ** Completely heal the Farmer * enhanced Goal reporting * View your Steam achievement progress l * list needed artifacts you already have * added silo storage details * added Calendar to show crop harvest schedule Technical changes * added HTML tag 'loading="lazy"' to shipping images, should improve page loads for people with lots of mods * added browser cache of all static files * moved screen capture to a background thread to remove transition delay * moved game loaded event to a background task * re-wrote Library system to use a central table
Crop Draw & Writer - use crops to write lettering or draw an uploaded image in the current farming location
Think-n-Talk - integrated version of my "Think-n-Talk" mod - allows you to pop thinking or talking bubbles above your farmer
For additional details open the About tab and click on the 'Help' link.
Note: All of the Cheat type features are disabled by default, you'll have to go into the configuration Tab to enable them. ( About -> Edit Configuration)
Compatibility
Tested with Stardew Valley 1.5.4 and 1.5.5 on mainly Windows. I have tested it lightly on Ubuntu 20.04, no issues, but I have not done any deep testing.
Works in single player and multiplayer. No known multiplayer limitations.