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Suggestions - Garbage/Trash.json & configurable trash tables, UI Options (1 comment)

  1. Naelwyn
    Naelwyn
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    Thought of two(ish) 'feature' level suggestions when writing a mod review. Figured I'd take them out of the basic post and add them to the forums per the author's requests.

    1) A Garbage/Trash .json file and the internal handling of the same - allow for customized garbage catch tables (And possible trash-rates) per location. [Rationale: User visible handling/chances of stuff like seaweed, white algae.]

    1.1) Garbage anti-streak -> Generalized anti-streak -> Weighted odds adjustments - An option to reduce the chances of catching garbage multiple times in a row, and/or some method to modify the weighting of individual catches after catching to reduce streakiness. [Rationale - With re-catch legendaries on I hooked 6 Crimsonfish in a row. Ideally I'd like to be able to tweak down the odds of catching the same fish (And trash. White algae.) when I get it when going for fishing list completion.]
    If in-game config manipulation is something that can be done right in the UI, 1.1 is, after a fashion, available.

    2) General UI options and hotkeys. (Aka - I'd like to be able to expand the +1... list of fish to show me the whole odds table, and/or expand the trash section with a breakdown on the individual trash items (To know it's *Possible* to catch a particular item in a particular location.)

    2.1) A possible treasure odds chart like the fish odds chart would also be a nice addition for the same reason - knowing it's *Possible* to loot Thing Y in Location X.