About this mod
Adds skills and buffs to shirts, pants and hats
- Requirements
- Permissions and credits
- Mirrors
This mod adds skills and buffs (similar to rings) to (some) shirts, pants and hats.
Finally gives you an incentive to dress up in line with the planned tasks for the day.
Beginning with version 1.3.0 effects and item assignments can be customized.
Can be combined with my Clothes Rack mod to quickly swap outfits and buffs.
Changelog:
The following effects are currently implemented:
Please see this forum post for a detailed description of the effects.
Please see the following lists for clothes and the added effects as well as their selling conditions:
No changes are made to the save game (stat changes are not saved), so the mod is safe to remove at any time.
The mod has been tested in multiplayer mode. As all changes are conducted locally, only players who want to have the effects need to have the mod installed.
Local Multiplayer (Splitscreen Coop) is currently not supported and does not work.
Configuration:
You can enable/disable effects for shirts, pants and hats separately in the config.json file (created when Stardew Valley is launched for the first time with this mod)
Mod compatability:
- Deluxe Hats: fully compatible (you can disable hat effects of this mod in config.json, if you only want the Deluxe Hats effects)
Uses Harmony to patch the following methods (for displaying effects in the clothing item's hover window):
- IClickableMenu.drawTooltip
- Item.getDescriptionWidth
Roadmap:
- Visual editor for assigning custom effects
- More effects
- Add support/effects for "Love of Cooking" mod
- Introduce rarity system (stars for clothing)
- Support for custom clothes (e.g. from other mods)
- Improved visualization (e.g. animations for some effects)
- Localization
Finally gives you an incentive to dress up in line with the planned tasks for the day.
Beginning with version 1.3.0 effects and item assignments can be customized.
Can be combined with my Clothes Rack mod to quickly swap outfits and buffs.
Changelog:
Spoiler:
Version 1.5.2:
Bugfix release:
Some items cannot be crafted anymore but instead are sold by different shops under certain conditions (when you try to craft it, the game will display a hint at which shop you might buy it).
Added a new buff to the game which increases max health
Version 1.1.0:
Show
Version 1.5.2:
- fixes for Stardew Valley 1.6 (SMAPI 4.0)
- fixes for Stardew Valley 1.6 (SMAPI 4.0)
- update for Stardew Valley 1.6 (SMAPI 4.0)
- updated to SMAPI 3.18 (should fix load/save time increase and deprecation warnings on startup)
- added option "verboseLogging" (default: false)
- cut down the amount of default logging output
- IncreaseSpeed effect now uses a Buff instead of changing the player's speed value directly (should fix problems with other speed altering effects / mods)
- Added shop type "Shop.Robin"
- Added discount type "ConstructDiscount"
- ShopDiscount: support displaying percentage values < 1
- Updated to SMAPI 3.13
- Item effects can now be customized (see forum post for details)
- New option in config.json "AllItemsCanBeTailored" to re-allow tailoring for all items (as in the vanilla game)
- The game won't soft-lock any longer if the auto-pet effect is activated at night (by touching an animal)
Bugfix release:
- items are now correctly added to the adventure guild shop
- multiplayer: items are now correctly added to shops
- 25 different effect types.
- 77 items (shirts, pants and hats) have been extended with effects.
- pet animals by touching them
- increase appearance chance of treasure chest when fishing
- keep a caught treasure chest even if the fish escapes
- Yoba ring effect
- grant a discount at a specific shop
- locational effects which are only effective at certain places.
- seasonal effects which are only effective during specific seasons.
- overnight effects which grant a buff at the beginning of the day, if the player sleeps in the corresponding clothing item
- glow effect (colored)
- unique effect for the Trimmed Lucky Purple Shorts (loose friendship points with Lewis)
- fishing bar increase effect now considers player's daily luck
- regeneration effects now let the player glow if they are in effect (stand still for 5s, regenerate 1 point every second)
Some items cannot be crafted anymore but instead are sold by different shops under certain conditions (when you try to craft it, the game will display a hint at which shop you might buy it).
Added a new buff to the game which increases max health
Version 1.1.0:
- Visual improvements of clothing tooltips
- Added configuration to enable/disable shirt, pants and hat effects separately (see config.json which is created after first launching Stardew Valley with this mod)
- Crab Cake Shirt Tooltip will no longer crash the game
- Now fully compatible with Deluxe Hats mod
The following effects are currently implemented:
- Increase Max Health/Energy
- Automatic Health/Energy regeneration when standing still
- Increase a skill level (Farming, Mining, ...)
- Grant additional experience for a skill (Farming, Mining, ...)
- Increase Attack/Defense/Speed/Immunity
- Auto revive once (restores health to 50% when it reches 0, item is consumed)
- Increase fishing bar based on total number of caught fish
- Increase popularity (grants additional friend ship points)
- Pet animals by touching them
- Increase appearance chance of treasure chest when fishing
- Keep a caught treasure chest even if the fish escapes
- Yoba ring effect
- Grant a discount at a specific shop
- Locational effects which are only effective at certain places.
- Seasonal effects which are only effective during specific seasons.
- Overnight effects which grant a buff at the beginning of the day, if the player sleeps in the corresponding clothing item
- Unique effect for the Trimmed Lucky Purple Shorts (loose friendship points with Lewis when you talk to him)
Please see this forum post for a detailed description of the effects.
Please see the following lists for clothes and the added effects as well as their selling conditions:
Spoiler:
Shirts:
Pants:
Hats:
Show
Shirts:
Spoiler:
Mayoral Suspenders: Slightly increases your popularity
Heart Shirt Dyeable: +15 max. Health
Copper Breastplate: +1 Defense (sold by the Adventure Guild for 2000g if Combat level >= 2)
Steel Breastplate: +2 Defense (sold by the Adventure Guild for 9000g if Combat level >= 4)
Gold Breastplate: +3 Defense (sold by the Adventure Guild for 18000g if Combat level >= 6)
Iridium Breastplate: +5 Defense (sold by the Adventure Guild for 30000g if Combat level >= 10)
Fake Muscles Shirt: +1 Attack
Caveman Shirt: +2 Attack
Fishing Vest: Increase fishing bar based on caught fish (sold by Willy for 46000g if Friendship hearts with Willy >= 6)
Fish Shirt: Slightly increases Fishing experience (sold by Willy for 8000g if Fishing level >= 2)
Shirt Of The Sea: +1 Fishing (sold by Willy for 6500g if Fishing level >= 4)
Sailor Shirt: +1 Fishing (sold by Willy for 6000g if Friendship hearts with Willy >= 4)
Sailor Shirt2: Increase fishing bar based on caught fish (sold by Willy for 22000g if Fishing level >= 10)
Shrimp Enthusiast Shirt: +1 Fishing (sold by Willy for 4500g if Fishing level >= 6)
Ocean Shirt: Get a slight discount when buying from Willy (5%)
Captains Uniform: Slightly increases chances to find treasure chests when fishing
Bridal Shirt: +1 Luck
Tomato Shirt: Slightly increases Farming experience
Crab Cake Shirt: +1 Speed, +1 Defense
Arcane Shirt: Regenerate Health when standing still
White Gi: +2 Defense
Orange Gi: +1 Attack
Studded Vest: +2 Attack
Blacksmith Apron: Get a slight discount when buying from Clint (5%)
Iridium Energy Shirt: Regenerate Energy when standing still (sold by Krobus for 120000g)
Happy Shirt: Slightly increases your popularity
Bandana Shirt Shield From Harm: +1 Defense
Green Thumb Shirt: +1 Farming (sold by Pierre for 6000g if Friendship hearts with Pierre >= 4)
Excavator Shirt: Slightly increases Mining experience
Yoba Shirt: Occasionally shields the wearer from damage
Prismatic Shirt: +25 max. Health
Prismatic Shirt Dark Sleeves: Restore health to 50% once
Prismatic Shirt White Sleeves: +25 max. Energy
Ranger Uniform: Slightly increases Foraging experience
Green Tunic: Get a slight discount when buying from the Adventure Guild (5%)
Lime Green Tunic: +1 Defense
Star Shirt: Emits a constant light
Night Sky Shirt: Begin your day with +30 max. Energy
Goodnight Shirt: Begin your day with +25 max. Health
Slime Shirt: Prevents damage from slimes (sold by the Adventure Guild for 21000g if Combat level >= 8)
Show
Mayoral Suspenders: Slightly increases your popularity
Heart Shirt Dyeable: +15 max. Health
Copper Breastplate: +1 Defense (sold by the Adventure Guild for 2000g if Combat level >= 2)
Steel Breastplate: +2 Defense (sold by the Adventure Guild for 9000g if Combat level >= 4)
Gold Breastplate: +3 Defense (sold by the Adventure Guild for 18000g if Combat level >= 6)
Iridium Breastplate: +5 Defense (sold by the Adventure Guild for 30000g if Combat level >= 10)
Fake Muscles Shirt: +1 Attack
Caveman Shirt: +2 Attack
Fishing Vest: Increase fishing bar based on caught fish (sold by Willy for 46000g if Friendship hearts with Willy >= 6)
Fish Shirt: Slightly increases Fishing experience (sold by Willy for 8000g if Fishing level >= 2)
Shirt Of The Sea: +1 Fishing (sold by Willy for 6500g if Fishing level >= 4)
Sailor Shirt: +1 Fishing (sold by Willy for 6000g if Friendship hearts with Willy >= 4)
Sailor Shirt2: Increase fishing bar based on caught fish (sold by Willy for 22000g if Fishing level >= 10)
Shrimp Enthusiast Shirt: +1 Fishing (sold by Willy for 4500g if Fishing level >= 6)
Ocean Shirt: Get a slight discount when buying from Willy (5%)
Captains Uniform: Slightly increases chances to find treasure chests when fishing
Bridal Shirt: +1 Luck
Tomato Shirt: Slightly increases Farming experience
Crab Cake Shirt: +1 Speed, +1 Defense
Arcane Shirt: Regenerate Health when standing still
White Gi: +2 Defense
Orange Gi: +1 Attack
Studded Vest: +2 Attack
Blacksmith Apron: Get a slight discount when buying from Clint (5%)
Iridium Energy Shirt: Regenerate Energy when standing still (sold by Krobus for 120000g)
Happy Shirt: Slightly increases your popularity
Bandana Shirt Shield From Harm: +1 Defense
Green Thumb Shirt: +1 Farming (sold by Pierre for 6000g if Friendship hearts with Pierre >= 4)
Excavator Shirt: Slightly increases Mining experience
Yoba Shirt: Occasionally shields the wearer from damage
Prismatic Shirt: +25 max. Health
Prismatic Shirt Dark Sleeves: Restore health to 50% once
Prismatic Shirt White Sleeves: +25 max. Energy
Ranger Uniform: Slightly increases Foraging experience
Green Tunic: Get a slight discount when buying from the Adventure Guild (5%)
Lime Green Tunic: +1 Defense
Star Shirt: Emits a constant light
Night Sky Shirt: Begin your day with +30 max. Energy
Goodnight Shirt: Begin your day with +25 max. Health
Slime Shirt: Prevents damage from slimes (sold by the Adventure Guild for 21000g if Combat level >= 8)
Pants:
Spoiler:
Farmer Pants: +1 Farming
Dinosaur Pants: +1 Defense
Genie Pants: +1 Luck
Prismatic Pants: +10 max. Health
Prismatic Genie Pants: +20 max. Energy
Grass Skirt: +1 Foraging (sold by Marnie for 6000g if Foraging level >= 4)
Trimmed Lucky Purple Shorts: +1 Luck, Maybe avoid Lewis seeing them
Show
Farmer Pants: +1 Farming
Dinosaur Pants: +1 Defense
Genie Pants: +1 Luck
Prismatic Pants: +10 max. Health
Prismatic Genie Pants: +20 max. Energy
Grass Skirt: +1 Foraging (sold by Marnie for 6000g if Foraging level >= 4)
Trimmed Lucky Purple Shorts: +1 Luck, Maybe avoid Lewis seeing them
Hats:
Spoiler:
Dinosaur Hat: +1 Defense
Wearable Dwarf Helm: +2 Defense
Party Hat Green: Slightly increases your popularity
Party Hat Blue: Slightly increases your popularity
Party Hat Red: Slightly increases your popularity
Fishing Hat: +1 Fishing
Bridal Veil: +1 Luck
Witch Hat: +1 Immunity
Swashbuckler Hat: +1 Attack
Goggles: +1 Defense
Foragers Hat: +1 Foraging
Warrior Helmet: +2 Attack
Chicken Mask: Pet chickens by touching them
Cowboy Hat: Pet cows by touching them
Cowgal Hat: Pet cows by touching them
Blue Cowboy Hat: Pet cows by touching them
Dark Cowboy Hat: Pet cows by touching them
Red Cowboy Hat: Pet cows by touching them
Deluxe Cowboy Hat: Pet cows by touching them
Magic Cowboy Hat: Pet cows by touching them
Pirate Hat: Slightly increases chances to find treasure chests when fishing
Deluxe Pirate Hat: Keep treasure chests even when fish escape
Sailors Cap: Get a slight discount when buying from Willy (5%)
Straw Hat: +1 Farming
Beanie: +5 max. Energy in Winter, +5 max. Health in Winter
Floppy Beanie: +5 max. Energy in Winter, +5 max. Health in Winter
White Turban: +15 max. Health at desert places
Green Turban: +15 max. Energy at desert places
Elegant Turban: +20 max. Health at desert places, +20 max. Energy at desert places
Magic Turban: Regenerate Health when standing still at desert places
Show
Dinosaur Hat: +1 Defense
Wearable Dwarf Helm: +2 Defense
Party Hat Green: Slightly increases your popularity
Party Hat Blue: Slightly increases your popularity
Party Hat Red: Slightly increases your popularity
Fishing Hat: +1 Fishing
Bridal Veil: +1 Luck
Witch Hat: +1 Immunity
Swashbuckler Hat: +1 Attack
Goggles: +1 Defense
Foragers Hat: +1 Foraging
Warrior Helmet: +2 Attack
Chicken Mask: Pet chickens by touching them
Cowboy Hat: Pet cows by touching them
Cowgal Hat: Pet cows by touching them
Blue Cowboy Hat: Pet cows by touching them
Dark Cowboy Hat: Pet cows by touching them
Red Cowboy Hat: Pet cows by touching them
Deluxe Cowboy Hat: Pet cows by touching them
Magic Cowboy Hat: Pet cows by touching them
Pirate Hat: Slightly increases chances to find treasure chests when fishing
Deluxe Pirate Hat: Keep treasure chests even when fish escape
Sailors Cap: Get a slight discount when buying from Willy (5%)
Straw Hat: +1 Farming
Beanie: +5 max. Energy in Winter, +5 max. Health in Winter
Floppy Beanie: +5 max. Energy in Winter, +5 max. Health in Winter
White Turban: +15 max. Health at desert places
Green Turban: +15 max. Energy at desert places
Elegant Turban: +20 max. Health at desert places, +20 max. Energy at desert places
Magic Turban: Regenerate Health when standing still at desert places
No changes are made to the save game (stat changes are not saved), so the mod is safe to remove at any time.
The mod has been tested in multiplayer mode. As all changes are conducted locally, only players who want to have the effects need to have the mod installed.
Local Multiplayer (Splitscreen Coop) is currently not supported and does not work.
Configuration:
You can enable/disable effects for shirts, pants and hats separately in the config.json file (created when Stardew Valley is launched for the first time with this mod)
Mod compatability:
- Deluxe Hats: fully compatible (you can disable hat effects of this mod in config.json, if you only want the Deluxe Hats effects)
Uses Harmony to patch the following methods (for displaying effects in the clothing item's hover window):
- IClickableMenu.drawTooltip
- Item.getDescriptionWidth
Roadmap:
- Visual editor for assigning custom effects
- More effects
- Add support/effects for "Love of Cooking" mod
- Introduce rarity system (stars for clothing)
- Support for custom clothes (e.g. from other mods)
- Improved visualization (e.g. animations for some effects)
- Localization