very useful mod. It would be nice if we could choose the percentages of health that trigger the 3 different alarms. something like "LowHealthSound": 0.5
I wanted to thank you immensely for allowing me to enjoy the game with the HUD disabled. I play this game for hours on end on an OLED TV. Because of you, I don't have to stress about burn-in. Thank you. I love the gradation of the effect. Brilliantly executed.
Is it normal that the overlay flash is purple when health is critical? Shouldn't it be red? (Maybe something changed in latest SDV releases.) Possibly, color should also be adjustable via config.
Would be nice to have the same thing for energy as well, btw. Otherwise, nice QOL mod.
I recommend replacing your config.json with this if you want a better sound for critical health (plus shorter warning messages): { "LowHealthSound": "drumkit0", "LowHealthWarning": "Health low!", "CriticalHealthSound": "drumkit0", "CriticalHealthWarning": "Health CRITICAL!", "AttentionSound": "cowboy_powerup", "AttentionInterval": 5, "AttentionScreenGlow": true }
I like this mod, but the whistle alert sound isn't so fun to listen to, and the red overlay doesn't disappear when health is restored. I was hoping for a config file so I could modify this but there isn't one. It would be awesome if these things were tweaked slightly, otherwise I do love the alert!
With the latest version, the screen flash disappears when health is restored like it's supposed to. I do plan to incorporate a config file in the nearish future. What options would you most like to configure?
**Edit** Well, that was easier than I thought. Check out version 1.2.0 for configuration options.
14 comments
or at least if there is "silent sound" in sw, please add name to mod desc.
{
"LowHealthSound": "",
"LowHealthWarningMessage": "Low Health!",
"LowHealthWarningThreshhold": 40,
"CriticalHealthSound": "",
"CriticalHealthWarningMessage": "Health CRITICAL",
"CriticalHealthWarningThreshhold": 20,
"AttentionInterval": 5,
"AttentionScreenGlow": true
}
It would be nice if we could choose the percentages of health that trigger the 3 different alarms.
something like "LowHealthSound": 0.5
Because of you, I don't have to stress about burn-in. Thank you.
I love the gradation of the effect. Brilliantly executed.
Would be nice to have the same thing for energy as well, btw. Otherwise, nice QOL mod.
I recommend replacing your config.json with this if you want a better sound for critical health (plus shorter warning messages):
{
"LowHealthSound": "drumkit0",
"LowHealthWarning": "Health low!",
"CriticalHealthSound": "drumkit0",
"CriticalHealthWarning": "Health CRITICAL!",
"AttentionSound": "cowboy_powerup",
"AttentionInterval": 5,
"AttentionScreenGlow": true
}
**Edit**
Well, that was easier than I thought. Check out version 1.2.0 for configuration options.
I wonder if it was possible to modify the sound oursleves ? Like adding a path to a file :)
Thanks man, your mod might serves my nerves in a future playthrough.