Stardew Valley
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sickhouse

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ViralTank

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About this mod

This is an XNB mod which makes raising Dinosaurs more valuable and more interesting, rather than being just an amusing secret.

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A complete overhaul* to the prehistoric ranching experience. This is an XNB mod which makes raising Dinosaurs more interesting, and Dinosaur products more valuable. Ranching Dinosaurs is now a viable playstyle, rather than just an amusing easter egg.

Installation: Extract the Better Dinosaur Ranching.zip somewhere on your computer and drag the Content folder into your stardew valley install folder, then overwrite everything when prompted

Features include:
Dinosaurs now make noise (the most important change)
Dinosaurs now grow from tiny babies into mighty Pepper Rex. It takes 14 days for a Dinosaur to grow to maturity
Due to their increased size, Dinosaurs are also now Barn animals. However, they still require an incubator to hatch, and will need to be incubated for 12 days before hatching
Incubators are now craftable for 100 Hardwood and 50 Hay at level 7 farming. Chuck a few in your barn to grow your dino (or chicken or duck) empire in a reasonable timeframe. Incubators can also be picked up and moved
Dinosaur Eggs are worth 1000g, and are produced every 7 days
Dinosaur Mayonnaise is worth 1500g
Dinosaurs themselves can now be sold for 10,000g

Issues include:
You can still incubate dinosaurs in coops, so they'll need to be rehoused or else they'll starve because they can't fit out the door
Incubators can be placed outside and have eggs put in them but won't hatch anything.
Harvesting an incubator which has an egg inside it will give you a junk item which cannot be placed, and you will lose the incubator and the egg.
Incubators already inside coops cannot be moved
May or may not conflict with some better, more popular mods

Completely untested, presented as is. Back up your saves.
Let me know if you have a suggestion or find a bug and I might do/fix it if it's easy

*series of small changes