Please read the README on GitHub before asking questions, they're probably answered there, and if they aren't, I'll answer them and then get them added.
There is now a preview for 1.6. It hopefully should work once the full release happens. Old saves should be compatible, but no promises are made.
Version 3.0.1 is the most recent version. Please check the Changelog to see what has changed
If you find any issues please let me know. Also please include a SMAPI Log so I can hunt down the issue easier.
hello! i currently use ellie's greenhouse mod (in compatible list) and have gotten full 8 hearts with wizard, as well as currently on 4 hearts with robin (might not matter). i received a letter from wizard to get the 1st greenhouse sprinkler upgrade, which I did, but I don't know how to get the 2nd and 3rd upgrades because they arent showing up in robin's upgrade list. by default I'm using the medium difficulty in config file. am I supposed to do something (eg. visit wizard) or wait awhile before the 2nd upgrade becomes available?
Quick question: would this work with the Tiny Greenhouse mods or ones that let you build multiple greenhouses? Or does it only affect the greenhouse the game gives you?
Currently it only works with the one the game gives you. As part of the investigation into why a second greenhouse is spawning support for multiple greenhouses may be added in the future, but that's not a guarantee.
I'm using legacy greenhouse and got interested in your mod. After reading your readme file, does this mean no one knows what will happen on this modded greenhouse?
I know a lot of people provide suggestions for future updates, but I also have one: a Stage 4 upgrade that involves the new enricher sprinkler addition to allow for automatic fertilizing, provided that you put the fertilizer into a special container.
feature suggestion: an upgrade that waters **Everything** incuding ginger island and modded areas (if possible) at the wizards magic book unlocked after getting the magic ink item
I have the same issue, the only greenhouse mod I have is Wren's Greenhouse. *Edit* I disabled my only greenhouse mod, max friendship with wizard, received the letter and it still doesn't work. Please help D:
Love this mod so much, but I did run into a bug. I'm not sure if it's caused by this mod or a combo with others, but each time I've upgraded my sprinklers (twice so far), my greenhouse has replicated back in its original location (I moved the greenhouse). The only additional mods I have that edit the greenhouse is SVE (grandpa's farm, but no greenhouse changes) and Elle's Ideal Greenhouse - Modest. It's easy enough to delete the spare, but it seems to happen on each upgrade.
Ok, this is probably related to the duping issue others are seeing, but your description of it moving back is definitely the most helpful. Because I think that confirms that it's related to the way upgrades work, and the fact that ConcernedApe put some panic code that ensures you always have a greenhouse. Thanks for the info. I'm still only able to replicate it locally occasionally and am working on a fix, but we'll have to see what happens.
I tried using this mod and once I got the first sprinkler upgrade, my greenhouse glitched and a second one appeared partially on top of the first one. Now the whole file is glitchy and i can't play with or without the mod. Any suggestions?
Hmm, does the game crash on load? If not, try using Robin to destroy one of the two greenhouses.
If so, I'm not sure, I've run into the doubled greenhouse occasionally, but am still investigating exactly what causes it, it's never caused any real issues on my test farms before (or my current playthrough)
Hey, I'm also using the Stardew Realty mod to add extra maps to my farm, and I was wondering if I build a (mod-added) greenhouse on one of the new farm maps, if I would also be able to add sprinklers and the farmwide-underground watering system to these new areas as I upgrade the greenhouse in them.
At the moment, no, but as part of my work on fixing the issue where a new greenhouse sometimes spawns if you move it I'll probably support multiple greenhouses in the future. I'd have to look at house the Realty mod does the farmland before I can say on that part though.
327 comments
There is now a preview for 1.6. It hopefully should work once the full release happens. Old saves should be compatible, but no promises are made.
Version 3.0.1 is the most recent version. Please check the Changelog to see what has changed
If you find any issues please let me know. Also please include a SMAPI Log so I can hunt down the issue easier.
Thank you for using my mod and happy farming!
a Stage 4 upgrade that involves the new enricher sprinkler addition to allow for automatic fertilizing, provided that you put the fertilizer into a special container.
Are you at the required friendship with the wizard? Did you read the letter? Do you have any other mods that might mess with the greenhouse installed?
If so, I'm not sure, I've run into the doubled greenhouse occasionally, but am still investigating exactly what causes it, it's never caused any real issues on my test farms before (or my current playthrough)
WaterSandOnBeachFarm
default true.