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olioleander

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olioleander

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About this mod

Changing (I hope) all instances of gold to titanium.

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Description
For as long as I've played Stardew, my wife has told me that gold is a very soft metal that wouldn't be good for heavy duty tools. I made this mod that changes what I hope is every instance of gold to titanium, which is a very hard metal according to google.

Changes
Mostly visual changes such as ores, nodes, tools etc. All instances I could find have been changed to titanium. If you find one in-game that is still yellow please let me know!
Some of the changes edit map tiles - the fair and the quarry specifically but shouldn't clash with any other map edits unless they also edit the specific areas where Clint's gold bar and the golden scythe are.
Titanium ore and bars now count as blue instead of yellow when used for dying! (Not yet tested with Qi's Prismatic Grange but I'm hoping it will count as blue there too)

Known issues
  • If updating from an older version to the newest version, you may find that the pre-updated titanium ore/bars doesn't stack with the new ore/bars. I think it's because I changed the context tags for the colour but I'm just guessing, honestly ¯\_(ツ)_/¯ This is slightly annoying but I can't find a fix; however, they can still be used and won't cause any further bugs/glitches, so once you've used up the "old" ores there shouldn't be any lasting effects. (Please let me know if you do have any other issues or if you can fix the not-stacking issue!)
  • Currently seems to have some trouble with the Ridgeside Village minecarts quest. I've reached out to the RSV author and am doing my own testing as well to see if I can resolve this. For the timebeing it's possible to finish the quest by temporarily uninstalling this mod to complete it.

Installation
To install, just unzip the .zip into your mods folder and you're good to go.

Updates

30/12/2020: Updated to include the new rock crabs and fix Secret Note #4.
31/12/2020: Fixed an error I made that meant tools were not renamed.
30/03/2021: I have now updated to include the golden scythe, and fixed the trash can not changing in the menu.
26/03/2024: Updated for SDV version 1.6.
26/04/2024: Added edits to Clint's grange display, quarry sprite, pan use sprites, finally updated brazier name, and made ore & bar blue for dying :)
4/05/2024: Fixed volcano nodes not changing because I accidentally deleted the code for them c:
15/11/2024: Updated for SDV 1.6.14 - tool names format changed.
16/11/2024: Fixed the manifest.json to reflect 1.4.2