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Please refer to the original mod page (https://www.nexusmods.com/stardewvalley/mods/1150) or the GitHub repository (https://github.com/Annosz/UIInfoSuite2) for more specific permission questions.
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Fix: Mod "QuickSave" loaded the resulting bug. by @wulingxuan
Version update v2.3.7 for Stardew 1.6.14 and SMAPI 4.1.7
Version v2.3.6
Fixed a bug where custom bushes with tokenized names would not be translated
Fixed a bug where NPCs that were invisible or not on the map would still be visible
Update translations (ja, zh, fr, Bahasa, es)
Prevent settings tab and billboard from rendering over SpaceCore's equipment menu
Add feature to show scarecrow, bomb, sprinkler, etc. ranges when holding ctrl or ctrl + alt
Fix icons duplicating on save + quit
Fix npc tracker not matching map
Version v2.3.5
Update translations (fr)
Add new SVE tree translations to hover text
Fixes a bug where empty dirt tiles would display "weeds" as their content
Fix pans spamming the log with errors when at the blacksmith
"Pet Animal" hand will now render properly on animals on a indoor map
Add "watered" status onto the crop tooltip
Version 2.3.4
Update german localization by @AirwavesMan in #542
v2.3.4 PR 1 by @drewhoener in #546
2.3.4 PR by @drewhoener in #552
Update Version by @drewhoener in #553
Update de.json by @mezen in #547
Update ko.json by @DARKS0UND in #541
Update fr.json (UI Info Suite 2) by @CaranudLapin in #539
Update ja.json by @mitekano23 in #535
Fix German translation by @drewhoener in #554
Version 2.3.3
It's been a bit longer than I wanted it to take, but I'm finally ready to release several features that I've had in the works for a bit
Normal NPCs will no longer render on RSV map
Fertilizer is now shown on hover (@Zamiell)
New Mod Compat: Deluxe Journal (@MolsonCAD)
New Mod Compat: Ultimate Fertilizer
New Mod Compat: Cornucopia / Custom Bushes
Bushes will now show proper item data instead of just "tea bush"
Requires CustomBush >= v1.2.1
Fixed Robin's icon not showing up until the next day
Several translation updates (thank you!)
Mushroom Logs & Mossy Seeds now show ranges (@coal-char)
Update es.json by @Yllelder in #501
Update zh.json for v2.3.2 by @ykinsoul in #494
Update pl.json by @DzikiSzogun in #463
Update it.json by @riddemon in #459
feat: show fertilizer by @Zamiell in #481
Translation by @wulingxuan in #532
Compatibility support for Deluxe Journal by @MolsonCAD in #525
Update ru.json by @deadanarchist1983 in #531
Add mushroom log and mossy seed ranges by @coal-char in #513
v2.3.3 PR by @drewhoener in #534
Version 2.3.2
Fixed a bug with XP books that would crash your game if you levelled up 2 skills at once (yikes)
Several Localization PRs, thank you to contributors!
Fixed a bug where the TV border goes missing if a content patcher mod overwrites it.
Fixed a bug where sprinkler tiles would not update if on a horse, since itemLocation no longer updates.
Fixed an error when trying to display a bar for the luck skill
Fixed a bug where skill books would show as counting towards a full shipment
Fixed a bug where tile ranges could stack creating an opaque layer over the game
chore: Update templates with the latest version by @drewhoener in #441
Only populate required bundles after player can read Junimo text by @taylorjwalker in #445
update zh.json by @mc-kaishixiaxue in #443
Made the traveling cart indicator dynamic instead of static by @agilbert1412 in #470
Update pt.json by @senhorbento in #468
feat: tree stage tooltip by @Zamiell in #465
1.6.4 Patch PR by @drewhoener in #489
Version 2.3.1
Fixed a pesky bug that duplicated icons for Linux users due to an exception.
Hopefully fixed the bug where luck icons wouldn't go away when viewing a Community Center event.
Tea Sapling no longer spams the SMAPI log.
The Options menu no longer levitates off the side of the menu it's in.
add missing german translations by @Jualko in #412
Fix asset folder for linux by @drewhoener in #417
added missing french translation and fixed inconsistency by @Jualko in #423
Tea sapling will no longer spam the log by @drewhoener in #435
bugfix: Keep inventory tab on the current menu by @drewhoener in #436
Actually hide icons during events by @drewhoener in #439
v2.3.1 by @drewhoener in #440
Version 2.3.0-alpha-2
This version is the Pre-Release of UIInfoSuite2, and requires SMAPI 4.0.0
The primary point of this release is to update the code to Stardew Valley 1.6 / SMAPI 4.0.0.
There will most likely be bugs, if you see something, please open an issue here
A big thank you to @NermNermNerm, @KryptoST, and @SteveBenz who helped with a lot of ground work for this release.
I've adapted some of their changes from the original PR here, and cherry-picked full commits where applicable.
Add contributors list action by @Annosz in #359
Fiy branch name in main.yml by @Annosz in #362
docs(contributor): contributors readme action update by @github-actions in #363
docs(contributor): contributors readme action update by @github-actions in #364
docs(contributor): contributors readme action update by @github-actions in #365
docs(contributor): contributors readme action update by @github-actions in #366
Add collaborators and contributors by @Annosz in #367
1.6 patch upgrade by @drewhoener in #369
Version 2.3.0
Fix tooltips being drawn behind active menu by @drewhoener in #396
Scarecrow Range Scale Bugfix by @drewhoener in #397
fix: Move options tab to a non-overlapping position by @drewhoener in #398
Hide icons on event by @drewhoener in #401
Prevent checking if a null location is buildable by @drewhoener in #402
Level Modifiers and Green Rain by @drewhoener in #406
Version Bump v2.3.0 by @drewhoener in #407
Version 2.2.10
Find Robin's spritesheet correctly; Do not show the shipping bin for fish; Refactor experience bar; DGA integration for item tooltip (+ design cleanup); Add Sunroom location on map; Handle modded scarecrow radius; Display icon for Robin house upgrades; Fix trash can upgrade icon; Add gamepad controls for the menu.
Update Hungarian, French, Japanese, Spanish, Ukrainian, and Korean translations.
Version 2.2.9
Hotfix: Fix mouse hidden behind billboard in game menu.
Version 2.2.8
Hotfix: Fix issue where icons disabled in the settings were still being displayed.
Version 2.2.7
Changes: update German translation; fix item tooltip display; update options menu; handle multiple birthdays; show modded crop harvest price; show tea bush growth time; show Love of Cooking tool icon; fix missing Gunther crash
Version 2.2.6
Changes: Community Center mislabelings fixed and Custom Community Center mod compatibility added. Bugs with Queen of Sauce icon, seasonal plant labels and tab arrangements fixed. Generic Mod Configuration Menu compatibility enforced. Updated many translations.
Version 2.2.5
Changes: Adds new icon for berry season and Ginger Island weather. Fixes breaking bug in birthday icon when used with custom NPCs installed in other mods (again).
Version 2.2.4
Changes: Fixes breaking bug in birthday icon when used with custom NPCs installed in other mods.
Version 2.2.3
Changes: Calendar and billboard shortcut button can be reconfigured and turned off. Improve sprinkler range highlighting. Add option to hide birthday on max friendship and for unknown citizens. Solve conflict with BFAV, fix recipe and bundle name translations. Improve translations for nearly every language.
Version 2.2.2
Changes: Calendar and billboard shortcut button can be reconfigured and turned off. Improve sprinkler range highlighting. Add option to hide birthday on max friendship and for unknown citizens. Solve conflict with BFAV, fix recipe and bundle name translations. Improve translations for nearly every language.
Version 2.2.1
Changes: Fix icons overlapping quest icon and mispositioned plant price at Pierre's. Add Ukrainian language support.
Version 2.2.0
Changes: Moved to 1.5.5 compatible mod format. Fixed bug which caused settings not to save. Updated nearly all translations.
Version 2.1.8
Changes: fixed issues with friendship hearts (overflowing, not breaking line, etc.). Fix weather report on special days and round exact luck values correctly. Add compatibility with NPC Map Locations by Bouhm, so map can be used in multiplayer. Add translations to Thai, Polish and Korean language and improve character name localization.
Version 2.1.7
Changes: fixed the NullReferenceException messages if the map was opened before opening any menu. Added Thai and Chinese translations and add localization possibility for birthday icon. Fixed mixed cherry and apricot prices.
Version 2.1.6
Changes: fixed the breaking issue of file not found error on startup (from System.Media) as well as some extra non-villager NPCs showing up on the map. Small improvements to controller support (skip intro, show NPCs on map tickbox, eg.).
Version 2.1.5
Changes: fixed a bug breaking the feature of showing NPC locations.
Version 2.1.4
Changes: added a default config file which can be edited like in many other mods. New German and Russian transaltions. Fixed a bug with icons crashing the game when an event is happening with a black-out screen on Friday.
Version 2.1.3
Changes: added a new icon which shows if Robin is currently building a structure on your farm and the reamining days from the process. Social tab now shows if you have given a gift on the current day and you have to wait for tomorrow for the next one. Fixed bug with the hearth icon's filling.
Version 2.1.2
Changes: added new options for the options page, which enable fine-tuning the animal petting indicator, the traveling merchant icon and the daily luck icon. Fixed Community Center bundle tooltip for the Quality Bundle
Version 2.1.1
Changes: many split-screen coop issues are fixed with this patch and the new UI scaling options added in 1.5 are compatible with the mod. Improved the icons for weather forecast.
Version 2.0.2
Fixed the location of the NPCs on the map for Ginger Island, Leo's Treehouse, the Greenhouse and the Desert.
Added info for items in the Missing Bundle.
Version 2.0.1
Stardew Valley 1.5.1 compatibility
Version 2.0.0
Initial release
Donations
No donations accepted
This mod is a rewrite of cdaragorn's UIInfoSuite mod (which is based on Demiacle's UiModSuite), so 99% of the credit goes to those guys. Annosz's contribution started after December 2019 when the original project was abandoned. As this is a very useful mod, they wanted to continue providing support for newer game versions, fixing bugs and adding new requested features, so here we are! The current version is the combined effort of several contributors including Abs0rbed and tqdv.
The current features include:
Display an icon that represents the current day's luck
Display experience point gains
Display a dynamic experience bar that changes based on your current tool or location
Display more accurate heart levels
Display more information on item mouseovers, including items that are still needed for bundles
View calendar and quest billboard anywhere
Display icons over animals that need petting
Display crop type and days until harvest
Display icon when animal has item yield (milk, wool)
Sprinkler, scarecrow, beehive and Junimo hut ranges
Display NPC locations on the map
Skip the intro by pressing the Escape key
Display an icon for Queen of Sauce when she is airing a recipe you don't already know
Display an icon when Clint is upgrading one of your tools. Icon will tell you how long until the tool is finished and shows you which tool you are upgrading.
Display an icon for items that can be donated to the museum for the Complete Collection achievement
Display an icon for items that can be shipped for the Full Shipment achievement
Display an icon for the next day's weather conditions
... and also a new tab was added to the options menu that allows turning each individual mod on or off whenever you want.
Known Issues
In multiplayer only the host can see the correct location of NPC's on the map. If you face this issue, use the mod NPC Map Locations by Bouhm, which solves this problem. As it is a mod specialized for extending the map, it gets priority before UI Info Suite 2 and disables this mod's map features!