Stardew Valley
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TheMightyAmondee

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MightyAmondee

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About this mod

Fully customise the penalty for dying and passing out. Includes some extra options for added difficulty if desired.

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Custom Death Penalty Plus

An upgraded version of CatCattyCat's Customizable Death Penalty Mod that includes more customisation. As of 1.1.0 the pass out penalty is also fully customisable.

Version 1.2.1
- Now fully compatible in multiplayer

Using the config, it is possible to:

Death penalty
- Disable item loss
- Set a capped amount of money to lose (money lost will never be greater than this value)
- Set a percentage of money, health and/or energy to restore
- Set a more realistic penalty for dying
- Set a friendship penalty with Harvey

Pass out penalty
- Set a capped amount of money to lose (money lost will never be greater than this value)
- Set a percentage of money and/or energy to restore

By default:

Death penalty
- Item loss is disabled
- Waking up in the clinic the next day is disabled
- Money loss is capped at 500g
- Amount of money restored is 95% 
- Amonut of health restored is 50%
- Amount of energy restored is 10%
- No friendship penalty

Pass out penalty
- Money loss is capped at 500g
- Amount of money restored is 95% 
- Amount of energy restored is 50%

Using this mod:

Set-up:
- To install, simply unzip the download file into your Mods folder. SMAPI must be installed
- The game must be run at least once with the mod to generate the config file. This is then found in the CustomDeathPenaltyPlus folder

Accepted config values:
- When modifying the config file, any percentages should be given in decimal form (e.g 50% is 0.50). These are the percentages to restore, not lose
- RestoreItems will take a value of true or false
- WakeupNextDayinClinic will take a value of true or false
- MoneyLossCap will only take a positive whole number, 0 included
- FriendshipPenalty will take a whole number, 0 included. Don't worry about setting the value too high, friendship lost will never be more than the current friendship level (250 = 1 heart)

Additional Information:
- The mod will detect if a value is invalid and use the default value to avoid issues. Generally, the percentage values should be between 0 and 1 to be valid
- Friendship penalty will apply if you wake up in the clinic, this includes when WakeupNextDayinClinic is true.


I'm not on the StardewValley discord server, so the best place to post about issues and bugs is on this mod page

Credit to CatCattyCat for creating Customizable Death Penalty. The mod this is based on.
Check it out at here

Source code