Stardew Valley
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aedenthorn

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aedenthorn

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34 comments

  1. MadLadArren
    MadLadArren
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    For those waiting for an update: Unfortunately, Aedenthorn's has gone on indefinite hiatus. They did give the green light for for people to tweak it for the new update and even make a successor (announced back in Jan 2024 in Aedenthorn's Discord), but chances are slim for any updates.
    1. magoozor
      magoozor
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      Seems like Item Extensions Framework could be a replacement, if people were to port the packs.
    2. gman05678
      gman05678
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      This is honestly what I would wait for if no one makes a actual successor to this mod but the Item Extensions Framework is very new and there not seem to be that much info on it from what I can tell
  2. ben43210
    ben43210
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    Hey there is there any chance this mod will be updated going forward for 1.6? This allows for more variety to be added in the mines so it would be a shame to lose out
  3. BulmaReincarnate
    BulmaReincarnate
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    is this going to be updated for 1.6?
  4. Roseboiby48
    Roseboiby48
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    Hey, I was wondering what it meant when the percentage of custom clumps exceeds 100 percent in the smapi log? 
  5. Luiz0Fernando
    Luiz0Fernando
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    <android>

    Why?

    1. Luiz0Fernando
      Luiz0Fernando
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      Invisible:



      Smapi Log:

      https://smapi.io/log/8a03cca80508441ea14304e1afd1a442
  6. Mizuuwa
    Mizuuwa
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    Is the mod compatible with mobile smapi?
  7. Theoddon
    Theoddon
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    Lookup anything produces an error when hovering over nodes/clumps added by this framework. It doesn't crash or anything, but your not able to see what a node is and it says in the corner there was an error.

    I am using https://www.nexusmods.com/stardewvalley/mods/9256
  8. TrentXV
    TrentXV
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    Will this ever be integrated with FTM? I’d love to use this mod on my custom maps
  9. NeonixWyd
    NeonixWyd
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    hi! if i use separate files for each sprite, can i skip adding the "spriteX" and "spriteY" attributes? 
  10. martin66789
    martin66789
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    .