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Changelogs
Version 1.2
updated for 1.5
added greenhouse dirt patch
fixed warps
fixed overlapping tiles
Version 1.1.4
added chinese translation
added compatibility for overgrown flowery interface
added multiplayer cabin spawn locations
Version 1.1.3
removed farm cave config option because it caused too many issues
Version 1.1.2
added farmtype condition to cave warps edit
Version 1.1.1
fixed mod id in ftm manifest
Version 1.1.0
added config option for using different farm cave mods
note: dig spots in the quarry and farm forest will not give you anything. also place objects on those maps at your own risk; i can't guarantee they will stay there and/or work properly. they're more for gathering resources.
instead of a messy little acre, your grandpa now leaves you a very large, lovely countryside estate with flowing waterfalls and endless meadows for all your farming needs! this mod replaces the RIVERLAND farm (so you can fish) and also comes with forage spawns, ore spawns, renewable hardwood, and four unique maps — a farm quarry, a foresty meadow, and two tiny caves
dedicated animal pens with invisible barriers
quarry with daily stone and ore spawns
forest meadow with berry bushes and daily forage
an extended farm cave plus another small cave at the quarry
a secret cave! what's in it? who knows! go and find it
grassy areas with renewable hardwood stumps
minecart shortcuts in the cave that lead to each major area of the farm
a matching minimap (only for vanilla and earthy recolour)