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Changelogs
Version 2.2
fixed boat warps
fixed night tiles and added lights to new minecarts
Version 2.1
added vanilla farm replacement option
Version 2.0
rewritten for 1.6 -- warps and building tiles fixed; mod now adds farm as new type; custom locations now added via content patcher; removed dependency on redundant mods
added custom farm-wide minecart network and three more minecarts on the main farm
added i18n folder for translations and included french
added waterfall and river sounds
added config options to remove farm cave and dog house
Version 1.2
updated for 1.5
added greenhouse dirt patch
fixed warps
fixed overlapping tiles
Version 1.1.4
added chinese translation
added compatibility for overgrown flowery interface
added multiplayer cabin spawn locations
Version 1.1.3
removed farm cave config option because it caused too many issues
Version 1.1.2
added farmtype condition to cave warps edit
Version 1.1.1
fixed mod id in ftm manifest
Version 1.1.0
added config option for using different farm cave mods
this mod adds a new farm type to your game with its own farm cave (optional), minecart network, and bonus areas — a quarry, a forest meadow, and a hidden spa! if you have an older save, you can also replace one of the vanilla farms by editing the config file.
dedicated animal pens with invisible barriers
quarry with daily stone and ore spawns
forest meadow with berry bushes, renewable hardwood stumps, and forage
an extended farm cave plus another small cave at the quarry
a secret spa! its entrance is hidden somewhere on the farm
a minecart network with shortcuts at each major area of the farm
matching world map (vanilla and earthy recolour) and farm icon