Stardew Valley
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44 comments

  1. clowangel
    clowangel
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  2. Boordfles
    Boordfles
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    Unofficial update: https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-161#post-123104
    1. DarkArkKnight
      DarkArkKnight
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      It appears to be an unofficial update to Mod Update Menu which is different than this mod I believe.
  3. Silkya
    Silkya
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    How is installed?
  4. mmilkiee
    mmilkiee
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    I really hope this mod gets updated. It was a great mod
  5. Judas2137
    Judas2137
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    outdated not compatible with sdv 1.6
  6. Demonzmagic
    Demonzmagic
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    This mod is broken, please consider fixing

    [ModUpdater] Mod crashed on entry and might not work correctly. Technical details:
    TypeInitializationException: The type initializer for 'ModUpdater.ModUpdaterMod' threw an exception.
     ---> Newtonsoft.Json.JsonReaderException: After parsing a value an unexpected character was encountered: A. Path 'Name', line 3, position 4.
       at Newtonsoft.Json.JsonTextReader.ParsePostValue(Boolean ignoreComments)
       at Newtonsoft.Json.JsonTextReader.Read()
       at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
       at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
       at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
       at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
       at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
       at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
       at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
       at ModUpdater.ModUpdaterMod.ModUpdate() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\ModUpdater\ModUpdaterMod.cs:line 68
       at ModUpdater.ModUpdaterMod..cctor() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\ModUpdater\ModUpdaterMod.cs:line 22
       --- End of inner exception stack trace ---
       at ModUpdater.ModUpdaterMod.Entry(IModHelper helper) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\ModUpdater\ModUpdaterMod.cs:line 303
       at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in SMAPI\Framework\SCore.cs:line 1810
  7. 505disenchanted
    505disenchanted
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    i got this when i started the game and i'm stupid so if anyone knows what's wrong id appreciate it if you told me 😭

    [ModUpdater] Mod crashed on entry and might not work correctly. Technical details:
    TypeInitializationException: The type initializer for 'ModUpdater.ModUpdaterMod' threw an exception.
     ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\ModUpdater\config.json'.
       at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)
       at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
       at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
       at System.IO.StreamWriter.ValidateArgsAndOpenPath(String path, Boolean append, Encoding encoding, Int32 bufferSize)
       at System.IO.StreamWriter..ctor(String path)
       at System.IO.File.WriteAllText(String path, String contents)
       at ModUpdater.ModUpdaterMod.ModUpdate() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\ModUpdater\ModUpdaterMod.cs:line 35
       at ModUpdater.ModUpdaterMod..cctor() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\ModUpdater\ModUpdaterMod.cs:line 22
       --- End of inner exception stack trace ---
       at ModUpdater.ModUpdaterMod.Entry(IModHelper helper) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\ModUpdater\ModUpdaterMod.cs:line 303
       at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in SMAPI\Framework\SCore.cs:line 1810
    1. slatko
      slatko
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      Getting same issue. Mod is broken
  8. lukeskuw4lker
    lukeskuw4lker
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    I got this when starting the game 

    [ModUpdater] Mod crashed on entry and might not work correctly. Technical details:TypeInitializationException: The type initializer for 'ModUpdater.ModUpdaterMod' threw an exception. ---> Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: {. Path 'Version', line 5, position 2.   at Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)   at Newtonsoft.Json.JsonTextReader.ReadAsString()   at Newtonsoft.Json.JsonReader.ReadForType(JsonContract contract, Boolean hasConverter)   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)   at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)   at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)   at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)   at ModUpdater.ModUpdaterMod.ModUpdate() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\ModUpdater\ModUpdaterMod.cs:line 68   at ModUpdater.ModUpdaterMod..cctor() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\ModUpdater\ModUpdaterMod.cs:line 22   --- End of inner exception stack trace ---   at ModUpdater.ModUpdaterMod.Entry(IModHelper helper) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\ModUpdater\ModUpdaterMod.cs:line 303   at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in SMAPI\Framework\SCore.cs:line 1810
    1. lukeskuw4lker
      lukeskuw4lker
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      I think I figured out what happened. 
    2. dannzio
      dannzio
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      What was the issue? I got the same problem, but I'm a smooth brain, so I can't figure it out. :(
    3. Cyuumai
      Cyuumai
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      ...Well?? What was the issue/solution???
  9. Silvertongue3
    Silvertongue3
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    I see that this works for some mods, but would anyone be able to get an unofficial version working fully again? It's such a pain to update these mods especially if you have a ton and are on Steam Deck. It'd make my and my friends' lives much easier! 
  10. MasterVegito2012
    MasterVegito2012
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    broken