Just a word to other players - each hutch spawns quite a dense cloud of butterflies on standard settings, so don't put too many in one area thinking you'll need more or you'll be in for a shock come summer like I was!
Hi! Just want to thank you for this mod. I've always love butterflies and this mod enabled me to see more of them in and outside the farm. Thank you~!(*^^*)
Hi there, this looks great and I'm excited to try it. I'm a bit confused by this in your mod description though: "SpriteSheetOffsetRows": 0, - Use this only if you have other mods adding craftables to offset the place where this mod puts its sprite
I have mods that add craftables, like Farmer to Florist, which adds machines / big craftables. What would I need to put for that config, or would I leave it alone?
You'll have to figure that out based on the other mods. The easiest way is to turn on Content Patcher debug mode and look at the sprite sheet in game to see if there is a conflict. You can learn about debug mode on the CP documentation. The offset shifts this sprite down that many rows in the TileSheets\Craftables file (or it should, I haven't tested it).
Oh, interesting. I've not had to do that with any other mod that adds craftables. I wonder if that's because your mod doesn't require Json Assets in order to add the craftable? As an example, Customize Anywhere is also a SMAPI mod, and it adds a customization mirror and clothing catalog (2 craftables) by using Json Assets. Regardless, I'll test out your mod and see if I ended up having to do anything to make it work :)
Ahhh awesome, it worked right out of the "box" with no editing required, thank you! :D
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"SpriteSheetOffsetRows": 0, - Use this only if you have other mods adding craftables to offset the place where this mod puts its sprite
I have mods that add craftables, like Farmer to Florist, which adds machines / big craftables. What would I need to put for that config, or would I leave it alone?
Regardless, I'll test out your mod and see if I ended up having to do anything to make it work :)
Ahhh awesome, it worked right out of the "box" with no editing required, thank you! :D