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Author notes
I didn't actually add anything to the vanilla map here, I just removed things, so the only parts I created are the JSON files. If you want to use those as templates for working JSON files for something of this type, go to town. For map edits, you are probably better off just starting from the vanilla map anyway.
File credits
For this, I used: The original SV Mountain Map Content Patcher SMAPI and Tiled
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Changelogs
Version 1.1.0
Uploading the correct file with config setup, etc. My bad!
Your choice of two map overlays- one just clears out the large, usually unbreakable debris around the edge of the area, the other clears out everything and smooths the ground.
The overlay begins just to the right of the right end of the bridge and does not edit the rest of the map. Uses the original tilesets, so it should be compatible with mods that change those.
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To use this, you will need SMAPI and Content Patcher already installed and working.
A config file will be generated the first time you run Stardew Valley with the mod installed. The default is to only clear out the edge of the area; just change the entry in the config to "all" if you want smooth ground and no path.
Note that if you are using a mod that overwrites the Mountain map, this might or might not be compatible. As long as the bridge is in the same place, it has decent odds, though. No guarantees. I have tested it only with the vanilla map so far.