In-game, press 'esc' to open your menu. Click on your farmer's icon, where you can see your professional levels, etc. At the bottom, there'll be the name of your pet and horse
i still have no idea how to add it in the content.json xD.........i mean i did but it keeps crashing it in the smapi and red msg's everywhere.. really need help on how exactly should i add it in the content.json
All good! I'll try to help with your problem. Open the mod and then open the content.json. Once you're there the ONLY thing you change is your horses/dragons name. The placeholder name is Mount. Here is what my content.json file looks like:
Hi! I'm using 1.7.1 version and im using android SDV 1.4 with smapi 3.7.6Can someone tell and help me, cuz im having trouble with this log :[22:25:33 ERROR SMAPI] Thread failed:System.NullReferenceException: original at (wrapper dynamic-method) Harmony.PatchProcessor.DMD<Harmony.PatchProcessor::Patch>(Harmony.PatchProcessor) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<Harmony.PatchProcessor::Patch>?-547453628(object) at MonoMod.RuntimeDetour.HarmonyDetourBridge.Patch (System.Func`2[T,TResult] orig, System.Object self) [0x00000] in <de2857658fa542fea18d4d45da9f5895>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Harmony.PatchProcessor::Patch>?-1480718938(Harmony.PatchProcessor) at Harmony.HarmonyInstance.Patch (System.Reflection.MethodBase original, Harmony.HarmonyMethod prefix, Harmony.HarmonyMethod postfix, Harmony.HarmonyMethod transpiler) [0x00019] in <d72f28a5692f48d9b33e9cf2e4c5a1c0>:0 at CustomMusic.GMCMConfig.PatchGMCM (StardewModdingAPI.IModHelper helper) [0x000ea] in <ec3bda15276943aaa42c529837260d8e>:0 at CustomMusic.GMCMConfig.register (StardewModdingAPI.IModHelper helper) [0x00015] in <ec3bda15276943aaa42c529837260d8e>:0 at CustomMusic.CustomMusicMod.loadContentPacks () [0x00435] in <ec3bda15276943aaa42c529837260d8e>:0 at StardewModdingAPI.Patches.ThreadSilenceExitPatch.ThreadStart_Finalizer (System.Object state) [0x00029] in <63c48d483fe64cc59a3755ce57837b9b>:0
This mod has only been tested on the windows Steam build of Stardew Valley. I can't help or guarantee it will work with any mobile, Mac, or Linux builds of SDV.
I love this! It always bothered me that mount never matched the sound and I never knew till now that there was a mount that fixed that, well other than tractor xD . I have a question, would you by chance consider doing this for the ducati motorbike? Please&Thankyous.
My sister has tried it. The sound is very quiet. Increase the volume to full and still be quiet. ;-; And I want to say that I have been waiting for this mod all the time Thank you for this good mod. Please continue to develop. Keep going!
Thank you very much, I'm glad that you like the mod!
I understand that the audio is a bit low, I made the audio a bit lower compared to other in game sounds because I like the calming sound of the wings, and I didn't want the wings to stand out too much and drown out other audio. For example, the normal Stardew Valley horse clops were a little too loud for me personally and I focused on it a lot.
If enough people voice that they would like the audio boosted a bit I wouldn't mind adding a boosted audio file, or updating the base audio :)
Please boost the audio. Me and my girlfriend can't hear it much we have been using no sounds on the dragon for a week now and we were excited when we saw this mod. Although the sound is weak but it's much better than nothing and it would be better if we could hear it more clearly. Thanks for making a great mod.
I understand, thank you for your opinions! I don't mind boosting the audio and now that I know multiple people would like the update I'll for sure do it. I'll be updating the mod within the next couple hours. Have a great day everyone!
btw, if you ever want to tweak mod's audio files for personal use you can use the free program audacity and the "amplify" effect to increase or decrease volume to your liking
20 comments
Open the mod and then open the content.json. Once you're there the ONLY thing you change is your horses/dragons name. The placeholder name is Mount. Here is what my content.json file looks like:
{
"Music": [
{
"Id": "thudStep",
"File": "wingsounds.wav",
"Preload": true,
"Loop": false,
"Conditions": "LC Game1.player.isRidingHorse() and string.find(Game1.player.mount.Name,'Mount') ~= nil",
},
{
"Id": "stoneStep",
"File": "wingsounds.wav",
"Preload": true,
"Loop": false,
"Conditions": "LC Game1.player.isRidingHorse() and string.find(Game1.player.mount.Name,'Mount') ~= nil",
},
{
"Id": "woodyStep",
"File": "wingsounds.wav",
"Preload": true,
"Loop": false,
"Conditions": "LC Game1.player.isRidingHorse() and string.find(Game1.player.mount.Name,'Mount') ~= nil",
},
]
}
I hope this helps!
for all 3 Liney all mount rename or only the Last ,'Mount')?
And I want to say that I have been waiting for this mod all the time Thank you for this good mod. Please continue to develop. Keep going!
I understand that the audio is a bit low, I made the audio a bit lower compared to other in game sounds because I like the calming sound of the wings, and I didn't want the wings to stand out too much and drown out other audio. For example, the normal Stardew Valley horse clops were a little too loud for me personally and I focused on it a lot.
If enough people voice that they would like the audio boosted a bit I wouldn't mind adding a boosted audio file, or updating the base audio :)
I don't mind boosting the audio and now that I know multiple people would like the update I'll for sure do it. I'll be updating the mod within the next couple hours. Have a great day everyone!