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Quirinea

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About this mod

Liquour, Whisky, Vodka and more. With these machines you can make strong beverages.

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Distillery adds two new machines to the game and a couple of new rules for Keg and Recycling machine. You get them when you have farming level 8 (i.e. when you can make kegs and have something to distill)

Distillery itself makes strong alcoholic beverages from milder ones and juices(three bottles are required for one of the product):

Most wines are distilled into liquour
Grape wine produces Cognac .
Cactus fruit wine becomes tequila añejo.
Pale ale is distilled into Malt Whisky
Beer is distilled into Bourbon Whiskey 
Mead is distilled into Sun Rum

There are two new keg produces:

Mountain Sake from (milled rice), which can be further distilled into Rice Vodka

Long drink from Snow Jam (some use for it!) which can be distilled into Snow Gin (yes, I know it should be juniper, but there are none in the game; and I know the procedure is backwards anyway...)

Other juices can be distilled into Plain Vodka with more or less success.

Corn juice and potato juice produce vodka almost always, Amaranth juice and beet juice almost as well, but other juices are more probable to become Bootleg Liquor.

Normal distilling takes two hours, Bootleg Liquor pops out after half an hour. Bootleg Liquor is worthless but you can put it in the Recycling machine to get something hopefully a bit more useful...

As the function of Casks would be hard to reprogram, the aging of brandy etc. can be done in an Iron Cask.
After six weeks you have aged (iridium quality) liquour, cognac, whisky, rum or gin.

Gin needs a pine cone for flavour (the closest I could get to that juniper).

Iron cask can also be used to produce Wermut from vodka.
Holly is used for seasoning this time (hey, I know that's not the correct spice, but again I wanted to use things that exist in the vanilla game (and especially have little use otherwise).

Thank you ErosDkAl for the graphics (added as I now finally make this new version)

Some translation lines added. There is Finnish (replacing Hungarian) and random German names

I've tried to rfurther emove incompatibilities with PPJA from this version. Other mods adding products not checked

French style brandy is now Cognac,  fruit wines produce Liquour, tequila is tequila añejo (you always aim at the best) (and then there are Easter eggs for certain products from RSV and Walk to the Desert...), Gin Rumand Sake have extra attributes.

Warning!
If you have the previous version of this installed on a running game, sell all Gin, Rum, Sake, Vodka, (Moonshine), Absinthe (I hope I listed them all) you have in chests or inventory before updating to avoid losing them.

Installation: Just put the version of your choice to the mod folder.

I hope I put in all the dependencies. (the possible dependencies of dependencies are not listed)