If you have problems/Errors add your log to the comment. If you need help asap hop onto discord https://discord.gg/stardewvalley ->there are always nice helpful ppl in modding channel.
Kaya made one some time ago -> here It got moved from nexus elsewhere so I'll update the link in my description c:
It's using the previous darker stone but should still blend in way better than vanilla. Maybe once I'm done with 1.6 updates I'll make an updated one, not soon.
Yeah, I got it, thanks. Take your time. :) I have an idea though. It would really cool if stone buildings like wells or silo towers will get covered by moss during the time but it requires programming skill. So, it's just an idea, nothing more. I'm not a task giver. :) Actually it might be a skin option or might be not. :)
Again, it said there are no errors. Of my 27 mods and content patch packs, this is my first one I've run into an issue with so I'm uncertain how to fix it.
Edit: I don't use GMCM, I just edit the config manually. I can download GMCM if you think that might be better? Edit 2: I see you've replied to a similar comment, so I'm gonna test the resolve you gave them (patch summary) Edit 3: It seems that Elle's Seasonal Buildings MIGHT overlap with your config files, so I am going to see disabling those pond patches in the mod pack will help! Edit 4: That was it! I'm very proud I was able to solve it myself! If you end up reading this whole thing, thanks and hello!
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If you need help asap hop onto discord https://discord.gg/stardewvalley ->there are always nice helpful ppl in modding channel.
Any chance you would make versions for the smaller fish ponds mod? https://www.nexusmods.com/stardewvalley/mods/7651
Kaya made one some time ago -> here
It got moved from nexus elsewhere so I'll update the link in my description c:
It's using the previous darker stone but should still blend in way better than vanilla. Maybe once I'm done with 1.6 updates I'll make an updated one, not soon.
Thank you <3
In the mods config options you set variant "3" and then in-game you open fish pond menu and click the change appearance button to find the bridge one.
I will be updating them there as well. This small 1.6 change to Ponds is really rather a cosmetic change so It's not high priority for now cx
I have an idea though. It would really cool if stone buildings like wells or silo towers will get covered by moss during the time but it requires programming skill. So, it's just an idea, nothing more. I'm not a task giver. :)
Actually it might be a skin option or might be not. :)
Yes and yes.
The ponds are included in AT version of my buildings here
"FishPoption": "2",
"SpringPetals": "true",
"FallColor": "1",
"RecolourOverwrite": "VibrantPastoral"
Again, it said there are no errors. Of my 27 mods and content patch packs, this is my first one I've run into an issue with so I'm uncertain how to fix it.
Edit: I don't use GMCM, I just edit the config manually. I can download GMCM if you think that might be better?
Edit 2: I see you've replied to a similar comment, so I'm gonna test the resolve you gave them (patch summary)
Edit 3: It seems that Elle's Seasonal Buildings MIGHT overlap with your config files, so I am going to see disabling those pond patches in the mod pack will help!
Edit 4: That was it! I'm very proud I was able to solve it myself! If you end up reading this whole thing, thanks and hello!