I was having issues with this mod. I think it had to do with my Stardew Foliage Redone and the Blue Grass Recolor. Wanted to try this for a new playthrough. At the end, I just had to create a AT version of this for personal use. I don't make mods but just used other AT mods as examples. For now, that was helpful and I can use the trees now.
is there anyone here who is using the SVE Mod and has gotten the Magica Trees to work? My Magica trees and just growing inside of my regular trees instead of replacing them. I've watched someone stream who has both of these mods and there Magica Trees seem to work. Is there a folder in SVE that I need to replace?
1) In content.json look for where is says "Action" 2) Replace Load with EditImage (keep the quotation marks around the letters!!!). 3) Next add a comma at the the very end of the "FromFile" line 4) hit enter and add the new line "PatchMode": "Replace",
For example, your lines should look something like this: "Action": "EditImage", "Target": "TerrainFeatures/mushroom_tree", "FromFile": "assets/mushroom_tree.png", "PatchMode": "Replace",
If you do it for each section the overlapping issue should go away. I am not a coder/modder so I hope this helps, but it definitely worked for me.
Hi. I wanted to pair this mod with the Blue Grass Recolour but for some reason, this mod doesn't show up when I have the recolour downloaded. Does anyone have a fix for this? Thanks
This is beautiful! Is there an alternative textures version of this mod? Also, is it possible to contain the transformed trees within the farm only instead of all the trees in the game transforming?
The file extension for the download is a .7z file, I use 7-zip as my archive extractor (instead of win-rar or something similar) it is a free program to download and use, I recommend trying to use 7-zip to extract it, and get back to me if that still doesn't work.
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1) In content.json look for where is says "Action"
2) Replace Load with EditImage (keep the quotation marks around the letters!!!).
3) Next add a comma at the the very end of the "FromFile" line
4) hit enter and add the new line "PatchMode": "Replace",
For example, your lines should look something like this:
"Action": "EditImage",
"Target": "TerrainFeatures/mushroom_tree",
"FromFile": "assets/mushroom_tree.png",
"PatchMode": "Replace",
If you do it for each section the overlapping issue should go away. I am not a coder/modder so I hope this helps, but it definitely worked for me.
Also, is it possible to contain the transformed trees within the farm only instead of all the trees in the game transforming?
Looks super duper cute in game, thank you so much for sharing such a masterpiece!