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- Immersive Spouses - Improved Spouse Schedules
Immersive Spouses - Improved Spouse Schedules
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Version0.5-beta
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Created by
aveiiUploaded by
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This page was last updated on 28 January 2021, 2:06AM
- Changelogs
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Version 0.5-beta
- Updated to work with latest version of CP (I did not have time to bug test so please report issues)
- Migrated data into separate files for better maintainability (will require you to delete old version if updating)
- Sam:
- Added several randomized dialogue for Sam to basically all of his location spots
- (90+ new lines not including randomization (in hindsight... probably way more then necessary (at least no two people's experience will be the same talking to him)))
- This does not include leave/return dialogue...
- Added and revamped schedules:
- Moved his Tue schedule to Wed to align with his original
- Sam will walk home with Vincent on Wednesdays
- Changed vanilla schedule, now also works on Mondays to align with original (only Spring/Winter)
- No longer goes to the beach on Saturdays
- Gave Sam some small seasonal schedules to align with his original
- Sam will now attend the NM
- Alex:
- Added several randomized dialogue for Alex (70+ new lines not including randomization)
- Added and revamped schedules:
- Added some seasonal schedules during Summer and Winter
- Added randomized dialogue when Alex is visiting his grandparents' house
- Adjusted every night market schedule to have the spouse stay till 11PM (since their return dialogue is redundant in the first place)
- Fixed some compatibility issues with SVE:
- Spouses should attend CC day if SVE is installed
- Alex's dialogue at Dusty should now show my custom dialogue when married
- Alex's positioning at Dusty will change depending on if you have SVE or not
- Fixed spouses not standing outside during certain festivals
- ...And probably more changes I forgot about...
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Version 0.4-beta
- DELETE THE OLD VERSION FROM YOUR MODS FOLDER WHEN UPDATING OR ELSE YOU'LL HAVE TWO OF THEM. The folder name is back to normal as alphabetical load order has become inconsistent in recent times
- Removed the optional dependency for Stardew Valley Expanded as most of the main culprits I was having trouble with are working now without it. Keep an eye out, however, if the problem still does exist
- Each spouse now has unique gift dialogue after marriage
- Spouses now have a 20% chance (configurable) of giving you back a gift when giving them a loved item
- Spouses now have a 30% chance (configurable) of giving you back a gift when giving them a liked item
- Spouses will stand outside the bus stop/farm on three specific festival days, essentially "waiting" for you. If you would like this to be a configurable on/off let me know
- Haley will no longer dislike egg and milk products after marrying her
- Shane now hates Beer, Ale, and Mead, and dislikes wine after marrying him
- Emily has been given her checkup and night market day
- Haley and Elliott have been given their night market day
- Sebastian has been given his checkup day
- Emily and Haley have recieved their new leave/return dialogue
- Elliott and Sebastian have recieved leave/return dialogue on Mon and Fri
- Adjusted some schedules, including some vanilla, to try to have spouses return home before 10pm. Reasoning being spouses head straight to bed when it's 10pm making their return dialogue redundant
- Shane now works at Marnie's ranch on Tue instead of the museum on Wed (you won't be able to shop however)
- Edited Penny's schedule a little. Turns out the wiki was wrong, she does work on Tue during Summer. She doesn't work when it's the 9th or 23rd
- Edited Elliott's Fri schedule. Will now visit Leah only on the 12th or 26rd when at the saloon
- Emily now moves around when working in the saloon
- Abigail has been given randomized dialogue at the museum
- Sebastian now gives other stuff on Tue return dialogue instead of just one
- Elliott now gives different stuff on Wed return dialogue
- Fixed a mistake where Emily was missing some dialogue on Tue and Thu when the CC isn't complete
- Adjusted Sebastian's schedule dialogue on Saturday when watching Sam play games to have different randomized dialogue
- Several minor changes
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Version 0.3-beta
- Added the rest of the bachelors
- Fixed problem with Haley not saying anything at beach
- Fixed problems with gender switch in dialogue
- Emily has been giving randomized dialogue at the saloon and at her old home
- Edited Sam's schedule so he plays guitar at the same time as Sebastian
- Changed the dialogue keys to begin with "marriage" instead of "spousename", e.g "Haley_photo" to "marriage_photo". This should fix problems with farmhands in multiplayer seeing your spouse's dialogue. Testing shows it seems to work but I am hesitant to confirm it. Let me know if it works
- Added an optional dependency for "Canon-Dialogue Expansion" to ensure this mod loads last. Only done to receive priority for the spouse leave/return dialogue and NM/checkup dialogue
- Added an optional dependency for "Stardew Valley Expanded" to ensure this mod loads last as SVE 1.9.1 was causing some of the schedules to not work for some reason
- Sebastian and Elliott have WIP leaving dialogue. This will be an ongoing rollout from now on
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Version 0.2.1-beta
- Fixed a problem with the mod not loading because of a missing comma
- Leah has randomized dialogue when drawing at the lake and in town
- Sam has randomized dialogue when visiting Vincent. He has dialogue at the beach now
- Maru has randomized dialogue when in front of Robin and at the lab. She also new dialogue when at the carpenter's shop during the Night Market
- Penny has randomized dialogue when standing at the river, when reading, and in the museum when it rains
- Fixed a problem with Haley not saying anything when taking photos
- Haley now has randomized dialogue at all photo spots
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Version 0.2-beta
- Release on Nexus
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- Author's activity
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January 2021
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28 Jan 2021, 2:06AM | Action by: aveii
Attribute change
file visible to the public
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28 Jan 2021, 2:06AM | Action by: aveii
Changelog added
Change log added for version 0.5-beta
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28 Jan 2021, 2:03AM | Action by: aveii
Attribute change
Description changed.
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28 Jan 2021, 2:00AM | Action by: aveii
File added
Immersive Spouses [version 0.5-beta]
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28 Jan 2021, 1:59AM | Action by: aveii
Changelog added
Change log added for version 0.5-beta
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28 Jan 2021, 1:50AM | Action by: aveii
Attribute change
Mod version changed to 0.5-beta.
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28 Jan 2021, 1:50AM | Action by: aveii
Attribute change
Description changed.
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28 Jan 2021, 1:49AM | Action by: aveii
Attribute change
Description changed.
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28 Jan 2021, 1:42AM | Action by: aveii
Attribute change
Description changed.
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28 Jan 2021, 1:20AM | Action by: aveii
Attribute change
file hidden from public viewing
February 2020
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21 Feb 2020, 1:19AM | Action by: aveii
Attribute change
file visible to the public
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21 Feb 2020, 1:09AM | Action by: aveii
File added
Immersive Spouses [version 0.4-beta]
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21 Feb 2020, 12:30AM | Action by: aveii
Attribute change
Description changed.
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21 Feb 2020, 12:26AM | Action by: aveii
Attribute change
Description changed.
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21 Feb 2020, 12:23AM | Action by: aveii
Changelog added
Change log added for version 0.4-beta
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21 Feb 2020, 12:18AM | Action by: aveii
Attribute change
Description changed.
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21 Feb 2020, 12:14AM | Action by: aveii
Primary image changed
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21 Feb 2020, 12:14AM | Action by: aveii
Mod image added
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21 Feb 2020, 12:13AM | Action by: aveii
Attribute change
File 'Immersive Spouses' category changed to Old versions.
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21 Feb 2020, 12:13AM | Action by: aveii
File added
Immersive Spouses [version 0.4-beta]
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- Mod page activity
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April 2024
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25 Apr 2024, 7:32PM | Action by: Gaelophone
Tracked
'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 6:11PM | Action by: choccybar
Tracked
'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 6:11PM | Action by: choccybar
Untracked
'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 6:02PM | Action by: mrmyme
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'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 5:14PM | Action by: dividi10
Endorsed
'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 3:45PM | Action by: 15076672521
Endorsed
'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 1:38PM | Action by: Bluebel31
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25 Apr 2024, 12:37PM | Action by: sunshsine
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'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 11:38AM | Action by: YUANHUAIxjd
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'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 7:48AM | Action by: Abyss1204300105
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25 Apr 2024, 6:02AM | Action by: lois1206
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'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 3:32AM | Action by: 72ried
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'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 2:10AM | Action by: KittiKatzzz
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'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 1:12AM | Action by: MikeDotEXE2077
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'Immersive Spouses - Improved Spouse Schedules'
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25 Apr 2024, 12:00AM | Action by: Jurassicash
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'Immersive Spouses - Improved Spouse Schedules'
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24 Apr 2024, 11:24PM | Action by: TheMemeQueen821
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'Immersive Spouses - Improved Spouse Schedules'
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24 Apr 2024, 11:15PM | Action by: rogueaj
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24 Apr 2024, 10:19PM | Action by: ambirdcawcaw
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24 Apr 2024, 10:18PM | Action by: ambirdcawcaw
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24 Apr 2024, 10:14PM | Action by: myokrat
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'Immersive Spouses - Improved Spouse Schedules'
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