I plan on updating a CP version for 1.6 since as of now Adopt n' Skin no longer works. I'm sorry I kinda forgot about my mod. I'll probably also be adding a new colour variant for these dinos to appeal to everyone's different aesthetics. Again so sorry it took me so long. As for previous errors in the code, that's totally my bad, since I had used other code from a hair mod I made myself years ago. I'm very much a novice, I just enjoy remodeling things for my own gameplay. I however am so happy you guys enjoy my reskin, and I hope to offer some more goodies soon! Thank you for your support and lovely comments!
hey, i saw that you're going to update this mod, if it's not too much to ask, could you make a version of a triceratops? i love them and it would look really cute in the style you do.
Hi there, I'd like to report an issue with the newest version of the mod. I get the following SMAPI error: [Content Patcher] Ignored Dinothicc Reskin > ConfigSchema field 'Colour': if AllowBlank is false, you must specify Default. [Content Patcher] Ignored Dinothicc Reskin > Load Animals\Dinosaur #1: the When field is invalid: 'Colour' isn't a valid condition
This didn't show up with the previous version (before the April 13 update)
hi!! i don't know if you ever got a reply or if you even still care but i had the same problem and fixed it by putting "Default": "green" under "AllowValues": “green, orange, pink", in the content.json
Thank you for this! Mine I had to change some 'curly' " to straight " as per the rest of json file notation, and there is no space between the : after Default and "green". Sooo... To get this mod working (and correctly generating a config file) my Content file now reads:
I did notice an SMAPI error with them though, for the CP version; SMAPI points to a different dinosaur mod (https://www.nexusmods.com/stardewvalley/mods/825) instead of this one. Even in the Manifest.json, it says: ""UpdateKeys": [ "Nexus:825" ]," which I believe is why it points to a different mod? Not positive on that, but thought I'd mention it anyways.
Thank you so much for making this; these are by far my favorite dinosaur reskins!
The version number in the manifest is also set as 1.1.0 instead of 1.5.0. If you change the update key from 825 to 5073 it'll point to the right mod. To stop getting the update notification in SMAPI change the the version number to 1.5.0
This recolor mod deserves more love! It's probably my favorite dino mod recolor as I always default to this whenever I start a new game. One thing that I really liked is that you can switch the colors, so when fall arrives and I'm having a hard time spotting my orange dinos, I switch them to orange.
...what are the odds of a variant that includes the original in the possible dinos to spawn from the eggs. Cause this is the *greatest*, but I am attached to my steggo-babies.
Sorry, I'm doing my best to understand your question. Do you mean is there a version in which multiple different dinosaurs can have different skins? if so then you'd probably want the Adopt n skin, in which you'd make a folder called Dinosaur and put any png with the Dino sheet in there. So in theory you could have the original games dinosaur PLUS my dinosaurs, both orange and green. or any other creators dinosaurs mixed with mine, so each dinosaur has its own skin. If I were you I'd check out adopt n skin, it's super easy to use, and I love the animal variants.
20 comments
[Content Patcher] Ignored Dinothicc Reskin > ConfigSchema field 'Colour': if AllowBlank is false, you must specify Default.
[Content Patcher] Ignored Dinothicc Reskin > Load Animals\Dinosaur #1: the When field is invalid: 'Colour' isn't a valid condition
This didn't show up with the previous version (before the April 13 update)
{
"Format": "1.21.0",
"ConfigSchema":
{
"Colour":
{
"AllowValues":"green, orange, pink",
"Default":"green"
},
},
"Changes": [
{
"Action": "Load",
"Target": "Animals/Dinosaur",
"FromFile": "assets/dinosaur_green.png",
"When": {
"Colour": "green"
}
},
{
"Action": "Load",
"Target": "Animals/Dinosaur",
"FromFile": "assets/dinosaur_orange.png",
"When": {
"Colour": "orange"
}
},
{
"Action": "Load",
"Target": "Animals/Dinosaur",
"FromFile": "assets/dinosaur_pink.png",
"When": {
"Colour": "pink"
}
},
]
}
Sorry for the long message but I hope that is helpful to people. I love these dinos! ^^
I did notice an SMAPI error with them though, for the CP version; SMAPI points to a different dinosaur mod (https://www.nexusmods.com/stardewvalley/mods/825) instead of this one. Even in the Manifest.json, it says: ""UpdateKeys": [ "Nexus:825" ]," which I believe is why it points to a different mod? Not positive on that, but thought I'd mention it anyways.
Thank you so much for making this; these are by far my favorite dinosaur reskins!
...what are the odds of a variant that includes the original in the possible dinos to spawn from the eggs. Cause this is the *greatest*, but I am attached to my steggo-babies.