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spacechase0

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spacechase0

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About this mod

Temporary solution for multiplayer.

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THIS IS AN EARLY RELEASE. There WILL be bugs and crashes. You have been warned.

This is only meant as a temporary solution, until official multiplayer comes out. So I may ignore some minor bugs/discrepancies.

This is 'co-op' mode. Pretty much everything is shared, including your wallet. Your inventory, skills, etc. and house are separate though.

Usage
  • Load your file like normal.
  • After choosing a character, a screen will show asking for you to choose between singleplayer, host, or client.
  • If you choose host, you need to give a port to listen on. After pressing 'Listen', wait for all of your players to connect, and press 'Start'.
  • If you choose client, put in the IP address of the host and the port number they are using. Press 'Connect'. You will go to a Loading screen until the host starts the game.
  • If you choose singleplayer, nothing changes aside from being able to open the chat menu.
  • Chat is accessed by pressing ENTER.
  • Everyone must sleep for the next day to be reached.


Festival functionality is unknown. The only thing I've specifically fixed is the flower festival.

This is a SMAPI mod. I haven't tested many other mods with it. Chest Labels and NPC Map Locations work, but I don't know what else will. It'd probably be best to stick with smaller mods until this is more stable.

Uninstallation
Once a save has been used with multiplayer, it will not be immediately usable without the mod. To fix this, play a day in singleplayer with the mod installed. Once the file is saved in singleplayer mode, your file will once again be usable without the mod.
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