Stardew Valley

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Undare

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undare

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About this mod

Animate 41 gemstones and crystals while making them more sharp looking.
New: Animated Geodes and GemNodes!
New: Ingots and mineralNodes!
And the rest of the minerals with the same style as static ones. New: Static Ores
New: Ginger Island 1.5.0 items!

Requirements
Permissions and credits
Changelogs
Donations
Animated Gemstones 1.1.7!



Version 1.1.7
GingerIsland and 1.5.0 compatible items
-Radioactive ore / Ingot - Static
-Cindershard and Cindershard nodes - Animated
-OmniGeodeNode for Volcano area - Animated
-Mudnode - Static
-Matching skin for a dangerous monster disguised a node.

This 1.1 version contain 41 animations of Gemstones and Crystals.
-Animated Geodes and GemNodes
-Added the rest of the minerals as static ones with the same style. 
-Static Ores -
-Ingots and mineralNodes!
-Gemmed and Mystic Nodes. Animated
(Animated gifs on the images.)
New!: Matching skin for a monster in the mines. 1.1.4

Changes on 1.1.5 New!
-Clean file structure! (Delete old version´s folder)
-Meteorite
-Ice Mine Crystals
-Missing Celestine mineral

Added the 3 special GeodeNodes that appear in the Mining and 4 corners Farm-Maps.  New in 1.1.3


Each one can be turned on and off via Config file inside this mod folder when you launch the game at least once.

Example : 

"Diamond" : "true"
"Emerald" : "false"

In this example you will have an animated Diamond while the Emerald will stay vanilla or Edited by another mod.


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Install
Drop this file contents inside your mods folder in your SDV directory

Then or before  be sure to have these 3 mods installed :

Smapi
Content Patcher
Content Patcher Animations **********

IMPORTANT! ****
New Version on Nexus Now!  -linked on requirements
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Troubleshooting

If an object is flickering,  its because 2 mods are targeting the same tile/sprite.
Example : 
The primatic Shard Test on CP-Animations
And the prismatic Shard in this mod.

Fix: Remove/disable one  (it might be patched on new version on Nexus)

Know Conflict for "SpriteMaster" Mod.    (Know by both tool makers).  !!!
Conflict : Flickering images
+++++++++++++++++++++++++++++

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Troubleshooting 2 :
IN 1.1.3 :
-I am adding an extra optional file with the Config file generated by 1.1.3
This is because it seems there is an issue of the Config file not generated when used with a mod manager.

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1.1.3 : I think this cover All the Minerals and Gems. So no more plans for now.

1.1.2  Planning on adding   // DONE //
-Mineral nodes.
-Mining Farm Geode-Nodes
-And other mineral related items.

If you liked this mod and want to see the other minerals animated, just let me know.
1.1:
There are still some minerals like the marble and mud left unchanged, i have a hard time thinking how to animate those.
In a future update would like to animate the Gemmed stones in the mines/caves and maybe the geodes. Would love your opinion. 
1.1.1
Static versions of remaining minerals  -Done
Working on the geodes/ores and ore/gem-veins as animated versions

Happy mining!