Stardew Valley
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Abs

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abslam

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About this mod

Fully customizable mod that allows you to keep regenerating health and/or stamina after eating some food for a period of time and also enables sprinting.

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The mod adds 2 fully customizable mechanics with controller support:

  • Health and Stamina regeneration buffs after eating:
  • Sprinting (Because you know. Gotta go fast):
    

Both mechanics are fully customizable with the config.json file, here are the defaults:

{
  "SprintingEnabled": true, // Enables or disables the sprinting mechanic. false to disable it.
  "SprintingSpeed": 3, // Speed gained when sprinting. the bigger the number the faster you go.
  "SprintingConsumesStamina": true, // If sprinting consumes stamina. false to disable stamina drain when sprinting.
  "StaminaConsumedWhenSprintingPerSecond": 10.0, // Units of stamina per second consumed.
  "StaminaDrainingDecreasesWithPhysicalSkillLevels": true, // for each foraging, mining and combat level the stamina consumption decreases 0.2 being 6 at max level. false to disable skills reducing the stamina draining.
  "StaminaRegenerationIncreasesWithPhysicalSkillLevels": false, // If you want to scale the amount of stamina regenerated per second with foraging, mining and combat levels
  "FoodNeededToRegenStamina": true, // You need to eat food to regenerate stamina. false if you don't want to eat to start regenerating stamina.
  "StaminaRegenerationEnabled": true, // By default you regenerate stamina after eating. false if you don't want to regenerate stamina at all.
  "FoodNeededToRegenHealth": true,  // You need to eat food to regenerate health. false if you don't want to eat to start regenerating health.
  "HealthRegenerationEnabled": true, // By default you regenerate health after eating. false if you don't want to regenerate health at all.
  "SecondsToRegainStaminaAfterUsingIt": 5,  // Seconds in which you won't gain stamina after performing an action that decreases it.
  "RemoveHealthRegenerationAfterGettingHit": true, // By default if you get hit the buff of health regeneration will dissapear. false if you want to keep the buff after being hit

  "SecondsToRegainHealthAfterGettingHit": 5, // Seconds in which you won't gain health after being hit.
  "StaminaRegenerationPerSecond": 5.0, // Total of stamina gained per second if the buff is active
  "HealthRegenerationPerSecond": 5, // Total of stamina gained per second if the buff is active
  "HoursRegeneratingHealthAfterEating": 2, // The duration of the buff in "In-Game hours"
  "HoursRegeneratingStaminaAfterEating": 2, // The duration of the buff in "In-Game hours"
  "SprintKey": "LeftShift", // Key to activate the sprint (you have to hold it), if you want to change it pick one of this Key constants by default it's left shift, you will have to change the ingame "run" key to any other for the sprint to work (the run key walks by default).
  "SprintButton": "LeftStick", // Button to activate the sprint (you have to hold it), by default it's clicking the left stick. if you want to change it, pick one of this buttons.
  "RegenPercentajeOfFood": true, // Regenerates a percentage of the stamina and health of the food instead of a flat value
  "PercentajeOfFoodStatsRegenerated": 5.0, // The amount of health and stamina regenerated per second of the food eaten now can be with decimals! 
 in 1.1.2
}