Stardew Valley

File information

Last updated

Original upload

Created by

Lanterncat

Uploaded by

lanterncat

Virus scan

Safe to use

About this mod

A replacement for the forest (foraging) farm map!

Permissions and credits
Changelogs
Dewdrop Forest Farm is a large map with many features, including a spa, lots of room for crops and animals, and even a separate area for farm trees.
By default, it replaces the forest farm; this can be changed in the config.

Just like the regular forest farm, large stumps respawn and forage appears randomly.
You can fish in all of the watery areas for the fish that are normally in the town river.
There's also an optional new cave, which has space for three iridium sprinklers to grow crops, acting as a mini greenhouse.

There are three versions: Decorated, Clean, and Open.
Decorated has grass that shows where to place buildings/crops/trees as well as animated bees in one area.
Clean doesn't show where to place anything and just has green grass.
Open is just like Clean, but it also removes the ledges on the right side of the farm.

Interact with the black cat above the pet bowl area to spawn monsters on the farm. (It works just like in the witch's hut)


To get to the tree area, interact with the cherry tree with the fairy:


If you are using another mod that replaces the cave, you will appear on the dock when you exit the cave:

Touching the plant will teleport you to the identical plant to the right of the farmhouse.

New in 1.2.0: there are 3 tiny hidden secret areas! They are a desert, forest clearing, and pond area. Good luck finding them~

Pond:
Spoiler:  
Show




Interact with the mermaid to change your appearance.


Desert:
Spoiler:  
Show




The statue sells ice cream during the summer.


Clearing:
Spoiler:  
Show




Interact with the statue to bring up the Adventure Guild's shop screen.



How to create a config/what it does:
-run Stardew Valley with this mod installed
-close the game after the title screen loads
-open the folder named [CP] Dewdrop Farm in your mods folder
-open the file labeled config.json
"ReplacesFarmVersion": what farm type are you replacing? Defaults to Forest; this can be changed to Standard, Riverland, Hilltop, or Wilderness.
"UsingCaveFromThisMod": do you want to use the cave that comes with this mod? Defaults to True; change to False if you want to use a differed modded cave (or even the default one).
"Version": which version are you using? Defaults to Decorated; can be changed to Clean or Open.
"TilesheetVersion": which version of the tilesheet are you using? Defaults to Original; can be changed to SariaStar. (SariaStar's version adds leaves to the wooden dock and replaces the teleporting plant with a mushroom, as well as recoloring a couple of tiles.)

Uses assets from:
- Eemie's Bees
- Eemie's Seasonal Victorian Flowers
- Eemie's English Lamp Posts
- Rue's Creepy Curios and Spooky Aesthetics
- Tanpoponoko's Custom Map Elements
- Maleha's waterfall sprite
- ManaKirel's Witchy Decorations


(If there's anyone I haven't credited, please let me know so I can do so.)

Screenshots include the following mods:
- Gweniaczek's Medieval Buildings
- Stardew Foliage Redone - A Nature Toned Map Recolour
- Natural Color - Reshade
- Ran's Farm Decor (the pet bowl)